I took notes from an earlier thread, and they looked like this:
If this is the case, what does the attack/defend/hold/etc stance order actually do? If I have already given a place and formation order to a unit, they're going to attack enemies in range anyway when they get there. Does "attack" make them likely to pursue and "defend" make them likely to stay put at the specified location?The orders buttons (Hold, Attack, etc.) are for commanders that are not TC'd. Select the unTC'd commander, click on a spot where you want him to move, select the formation you want his units to move into, then click the orders button (all out attack, attack, etc.). You will see the orders destination marker show up at his destination.
Sequence: 1) click place, 2) give formation, 3) give stance order
Likewise, if I give a "probe" order, is the unit probing towards the location I have just specified, or is it probing forward *from* that location? If it is probing forward towards the location I specified, how will its behavior be different from if I just ordered it to move there (with no stance in mind)?
Is there any point in giving a stance order to a unit already in position? If a unit is in place and I switch its stance from "Hold at all costs" to "Defend," will it be more likely to pull back when pressed? What if I switch it from "Hold" to "All-out Attack"?
A full explanation of the use of stance orders would be most helpful!