Coming in 2012 – Union and Confederate Sprite Packs

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Zeke
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Re: Coming in 2011 – Union and Confederate Sprite Packs

Post by Zeke »

Glad you are making the transition to SOW. I look forward to your work for SOW. With all us old TC2M modders on this site now, only great things can happen to a better game. Anything I can do for you, I am at your disposal.
Thanks 2nd Tx you help will be appreciated as always!

regards

Zeke
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
Chamberlain
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Re: Coming in 2011 – Union and Confederate Sprite Packs

Post by Chamberlain »

Sounds great Zeke !!

I remember the fine work that you did over at TC2M !!!

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
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Little Powell
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Re: Coming in 2011 – Union and Confederate Sprite Packs

Post by Little Powell »

Yeah it's great to see more of the TC2Mer's over here. I knew it was only a matter of time.. I think the new map mod team has a lot to do with it. It was Norb's idea and I think it will turn out to be one of the best ideas he's had. :)
Last edited by Little Powell on Tue Nov 15, 2011 5:31 pm, edited 1 time in total.
Zeke
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Re: Coming in 2011 – Union and Confederate Sprite Packs

Post by Zeke »

Yeah it's great to see more of the TC2Mer's over here. I knew it was only a matter of time.. I think the new map mod team has a lot to do with it. It was Norb's idea and I think it will turn out to be one of the best ideas he's had. :)
He definately wont regret it their work is fantastic.....
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
Zeke
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Re: Coming in 2012 – Union and Confederate Sprite Packs

Post by Zeke »

I've finished some test sprites these are high res (still doing low res) I'll post some pic's basically used the Confederate office sprite and merged to create Union Kepi wearing officer :)

a way off yet....so no early xmas presents sorry!
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
Zeke
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Re: Coming in 2012 – Union and Confederate Sprite Packs

Post by Zeke »

As promised as in my previous post very much at test stage at the moment - a case of trial and error!

Image
Last edited by Zeke on Thu Nov 24, 2011 12:19 am, edited 1 time in total.
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
tim
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Re: Coming in 2012 – Union and Confederate Sprite Packs

Post by tim »

Looking good Zeke. I'm amazed you can edit them by hand. I started off doing it as a modder to unwind and ended up being the sprite guy along with bedbug. You never know where it will take you. I actually prefer doing the 3d stuff and the animation. I was particularly pleased with the horse animation this time - its probably the hardest bit. Once you have used 3d the actually process of sprite production can be a bit of a slog.

re the memory - even if a high end machine there is a limit. Norb has explained it (I think somehere on this forum) but I can't remember what that explanation was (nor did I really understand it :whistle: )

Anyway keep up the good work and looking forward to seeing more.
Chamberlain
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Re: Coming in 2012 – Union and Confederate Sprite Packs

Post by Chamberlain »

Wow Zeke !

Looks Good !!!

:)

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
Zeke
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Re: Coming in 2012 – Union and Confederate Sprite Packs

Post by Zeke »

Looking good Zeke. I'm amazed you can edit them by hand. I started off doing it as a modder to unwind and ended up being the sprite guy along with bedbug. You never know where it will take you. I actually prefer doing the 3d stuff and the animation. I was particularly pleased with the horse animation this time - its probably the hardest bit. Once you have used 3d the actually process of sprite production can be a bit of a slog.

re the memory - even if a high end machine there is a limit. Norb has explained it (I think somehere on this forum) but I can't remember what that explanation was (nor did I really understand it :whistle: )

Anyway keep up the good work and looking forward to seeing more.
Hi Tim

I do love the improved horses in SOW! Actually cavalry is something I do want to look at - as there is already a good selection of infantry sprites available (especially If you have the CD version)and Davinci has a great mod importing the confederate sprites from TC2M. Below is a quick pic of my current modded TC2M Cavalry it now has a more ragtag feel and Im currently working of Virginia Cavalry for a Brandy station project - which will be one of my last biggish mods for TC2M

Image

My thinking is the officer sprites should'nt increase the memory too much!! :whistle: I do remember Norbs post I read it a while back. I guess with the higher ratio of sprites I think its 1 sprite representing 4 men memory is going to take a hit.
Last edited by Zeke on Thu Nov 24, 2011 4:55 am, edited 1 time in total.
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
Zeke
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Re: Coming in 2012 – Union and Confederate Sprite Packs

Post by Zeke »

Thanks Chamberlain - hows it going?
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
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