I wish that the Jump Map were made more like the chess-set-pieces; you know Three-D pieces that moved every so often.
This way you could still view the pieces on the map, but the actual units would not be exactly where the Three-D pieces was at, it would be a sort of timed delay factor involved.
This would add a sort of mystery to the Open-Play-Games!
davinci
Future Request for Jump Map
Future Request for Jump Map
The only true logic is that, there is no true logic!