Wagram mod

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
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william1993
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Joined: Sun Jul 31, 2011 1:28 am

Wagram mod

Post by william1993 »

Well, today I had to uninstall and going to reinstall the game because somehow the goddarn .exe file disappeared and the game would not go. While I am waiting for it to get finished, I came across the wagram mod. I have a few questions. Do I have to have the patch 1.4 to do it. ALso, that csv drills file that was to be downloaded and overwritten, how does that work?
God darn. Holy testicles. All them people.
Zeke
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Joined: Mon Dec 15, 2008 3:06 am

Re: Wagram mod

Post by Zeke »

I don't think it is compatible with patch 1.4 yet uses v1.3. Although I sure it will be soon...Clever chaps working on this mod!
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant
gunship24
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Joined: Mon Jan 31, 2011 1:31 am

Re: Wagram mod

Post by gunship24 »

The Road to Wagram mod was made for 1.3. It will also work for 1.4 but you need to download the extra files (there arent many) listed in the main post. If you get stuck just post in the mod thread and we can help out :).

Regarding the drills files, it fixes some charging bugs. Download it and overwrite the one already in the mods folder.

It will be fully 1.4 compatible once all the sprites are converted over.
Last edited by gunship24 on Sat Jan 14, 2012 3:51 am, edited 1 time in total.
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