Are there any effects of the Open and Close unit attributes that are hard-coded (or rather, not in the unitattributes.csv file)?
It appears that Close only affects stand-up time for infantry, while Open affects rate of fire, accuracy, stand-up time, "Commander radius"* and "Wheeling locked".
* not sure what commander radius does to an infantry unit.
Hardcoded effects of Open and Close unit attributes?
- Little Powell
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Re: Hardcoded effects of Open and Close unit attributes?
This would be a question for our coder extraordinaire. Just bumping this in hopes that he'll see it soon.
Re: Hardcoded effects of Open and Close unit attributes?
Commander radius is the distance where a commander can have an effect (e.g. morale boost) on a subordinate unit.
-Jim
-Jim
"My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863