This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
I was playing a nap scenario, and I'm using Jacks map edit to give it a test drive, and since he requests that you have to set your map detail to medium, I am wondering how I would set it up that a user doesn't have to set this option himself?
I'm not quite sure on where to look to do this so if someone can point me in the right direction I would very much appreciate it.
Okay I am trying to set the objlevel=1 in the defaults in the map .ini but it just doesn't seem to want to work for me when I load the map via loading the Nap scenario, or by playing a sandbox game.
Here is what the map .ini file has...
Map: 1_McPherson
[Contents of .ini file]
[About]
MapName=Mac Map
MapDesc=The Mac Map
Author=e.w.s
Contrib=Derek
;Default settings for the map, one or more can be overridden by the scenario
;NearClip & FarClip should be performance options
;Visibility Radius should be a performance option
[Defaults]
WorldWrap=1 objlevel=1 <<= This is what I am trying to get to work, and it just won't.
I have also tried placing this in the .ini as well...
[MapPerf] objlevel=1
...and this isn't working.
Not too sure why it's not working... :pinch:
Last edited by Michael Slaunwhite on Mon Feb 20, 2012 9:45 pm, edited 1 time in total.
Graphic options are a user preference, not a scenario preference. A scenario should always be written to look it's best. Then the user scales it down on how they need it to perform on their box.