historically based and controlled?
historically based and controlled?
Ok, so today I played a sandbox game near Dunker church and I controlled my units reasonably well but wondered: do the units I don't control act and react based upon a combination of their unit commander's orders plus historical accuracy?
- RebBugler
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Re: historically based and controlled?
Regarding question one on your other thread, units, brigade level and above, are generally stubborn to move once they sight the enemy. This is why we have TC, and attackmarch, to force unit movements.
The units you don't control, FRIENDLIES, are controlled by their COC and the orders it issues, and especially, their immediate CO. Historic movements must be scripted so are NA in sandbox play.
The units you don't control, FRIENDLIES, are controlled by their COC and the orders it issues, and especially, their immediate CO. Historic movements must be scripted so are NA in sandbox play.
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