Fontenoy Mod.

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
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Bloody Bill
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Re: Fontenoy Mod.

Post by Bloody Bill »

Thanks Davinci,and hi,you're right about the poor maths,it never affected my flags,so I didn't pick it up, but I have changed the GFX file,link below.

If this isn't it then I'll look at re-doing the flags, and trying a different arrangement.

Here's hoping.


http://www.mediafire.com/download/yj63k ... 1v/gfx.rar
From the video I had that same problem when I used the TCM2 sprites if the GCM was running as well. I dont know if this helps or not. With Fontenoy I run Fontenoy than the Bugles and Flags below it with nothing else selected. I have not niticed any issues this way.
Bloody Bill
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Re: Fontenoy Mod.

Post by Bloody Bill »

Small video to show the mod on my pc, enjoy!

https://dl.dropboxusercontent.com/u/107 ... oy_Vid.rar
Pom
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Re: Fontenoy Mod.

Post by Pom »

Crikey,Tank, I'm going to re-package the larger flag dds files,break them up a bit,and see if it is the size of these that's the problem,give me a day to get this done and then I'll post a link,it's the last thing I can think of to try.

Jack, thanks for the offer,I welcome someone experienced in the game helping out,I hope it is something in the mod,because if Tank's right then anyone with an Nvidia card may have problems with the mod.
Any ideas you can come up with I'll try.

Bloody Bill, thanks for the vid,it's nice to see someone else enjoying the mod,and thank you for the captions,much appreciated.
Last edited by Pom on Mon Jul 14, 2014 3:55 am, edited 1 time in total.
Grog
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Re: Fontenoy Mod.

Post by Grog »

Just for information. Flags working fine for me with an AMD Radion 5850HD.
Saddletank
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Re: Fontenoy Mod.

Post by Saddletank »

Hm, the plot thickens, perhaps we should try a...

Call for help!

Anyone who has downloaded this mod and has an Nvidia card - are the flag graphics okay or are they garbled?
HITS & Couriers - a different and realistic way to play SoW MP.
Jack ONeill
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Re: Fontenoy Mod.

Post by Jack ONeill »

...and, of course, the Mod runs fine on my comp so I am of no help at all. Also, I am running an onboard ATI Radeon graphics card. The plot thickens indeed...

Jack
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
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Re: Fontenoy Mod.

Post by Davinci »

Hey, if someone can place the flags and the gfx into a small file and place it here I can look it over.

My Internet speed is acting too-slow to try to download the whole Mod!

I have a Nvidia Card.

davinci
The only true logic is that, there is no true logic!
Crikey
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Re: Fontenoy Mod.

Post by Crikey »

D there's a link to the flags and gfx.csv about half way down the first page. Posted by Pom. Mediafire link. You'll need to slot them into one of your OOBs. Think this already had corrected figures but may need checking.

This is it....

http://www.mediafire.com/download/8v4ej ... ags_gfx.7z

This is the later gfx.csv posted by Pom.

http://www.mediafire.com/download/yj63k ... 1v/gfx.rar


Thanks for having a look.
Last edited by Crikey on Mon Jul 14, 2014 10:27 pm, edited 1 time in total.
Davinci
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Re: Fontenoy Mod.

Post by Davinci »

Thanks, Crikey – I do seem to have a problem with constantly overlooking the obvious.

EDIT Post .....

As far as I can tell the flags work, I didn't run them with a Mod other than 'My' own GreyMod files, but I loaded all of them and can't see a problem.

Nvidia 550 TI.

I really do like the way that the flags look and move, I don't really like the black-back-drop on the selected flags, but that's just 'me'.....Excellent Work!
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The only true logic is that, there is no true logic!
Crikey
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Re: Fontenoy Mod.

Post by Crikey »

Thanks D.

Did you get the flags from Brit sheet 1 working?

That was a problem for me.
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