Fontenoy Mod.
Re: Fontenoy Mod.
OK, expand your Games directory and take a screenshot of it and post it here.
Basically, a screenshot of the Mod Folder contents.
I think that you have a misplaced folder somewhere.
davinci
Basically, a screenshot of the Mod Folder contents.
I think that you have a misplaced folder somewhere.
davinci
The only true logic is that, there is no true logic!
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Re: Fontenoy Mod.
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Re: Fontenoy Mod.
@Pansarskott - OK, I basically get the same errors in the log file that you are getting, except when I select the uniforms to best the game will run out of memory and crash.
I have a 1GB Video Card, plus Vista has moved another gig into it since I can't have but 3GB in the Vista Operating System.
If I put the uniforms settings to the lowest settings the game will load, but the errors are still showing in the log file.
The only other difference is that I'm running the B&F 12th Version, instead of the 13th Version.
So, you can try placing the B&F XIII Mod - into a Temp Folder - basically just move the entire folder into the Temp Folder, and download the 12th Version. So, it this doesn't work just delete the 12th Version and move the 13th Version Mod back into the game.
Try running the game and see what happens.
davinci
I have a 1GB Video Card, plus Vista has moved another gig into it since I can't have but 3GB in the Vista Operating System.
If I put the uniforms settings to the lowest settings the game will load, but the errors are still showing in the log file.
The only other difference is that I'm running the B&F 12th Version, instead of the 13th Version.
So, you can try placing the B&F XIII Mod - into a Temp Folder - basically just move the entire folder into the Temp Folder, and download the 12th Version. So, it this doesn't work just delete the 12th Version and move the 13th Version Mod back into the game.
Try running the game and see what happens.
davinci
The only true logic is that, there is no true logic!
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Re: Fontenoy Mod.
No..Get the same results.@Pansarskott - OK, I basically get the same errors in the log file that you are getting, except when I select the uniforms to best the game will run out of memory and crash.
I have a 1GB Video Card, plus Vista has moved another gig into it since I can't have but 3GB in the Vista Operating System.
If I put the uniforms settings to the lowest settings the game will load, but the errors are still showing in the log file.
The only other difference is that I'm running the B&F 12th Version, instead of the 13th Version.
So, you can try placing the B&F XIII Mod - into a Temp Folder - basically just move the entire folder into the Temp Folder, and download the 12th Version. So, it this doesn't work just delete the 12th Version and move the 13th Version Mod back into the game

Well I'm giving up. Thanks for all the help guys and davinci but I'll just wait for Waterloo.
Re: Fontenoy Mod.
Pan
One last try
Here's my logistics and oobs folder replace those in your Fontenoy mod with these.
http://www.mediafire.com/download/43wiy ... d-test.rar
For size reasons I haven't incl the graphics folder (or sounds) but my graphics folder looks like this -

This is for the hi res version which is demanding on memory. For that reason choose a brigade level engagement first to see if it loads.
One last try
Here's my logistics and oobs folder replace those in your Fontenoy mod with these.
http://www.mediafire.com/download/43wiy ... d-test.rar
For size reasons I haven't incl the graphics folder (or sounds) but my graphics folder looks like this -

This is for the hi res version which is demanding on memory. For that reason choose a brigade level engagement first to see if it loads.
Last edited by Crikey on Thu Jul 17, 2014 10:02 pm, edited 1 time in total.
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Re: Fontenoy Mod.
You're not selecting the right OOB.Ok..I've checked...for some reason the Antietam OOB loads when I start a game..with B&F-mod flags but with Fontenoy interface.
An OOB doesn't "load" unless you tell it to. You need to select the Fontenoy OOB as I showed in my 2nd screenshot.
HITS & Couriers - a different and realistic way to play SoW MP.
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Re: Fontenoy Mod.
All,
After running a number of excellent battles from both sides, it finally dawned on me what I wasn't seeing - the Battalions of both sides should be in 3 ranks instead of two. The major combatants were all using 3 ranks firing up until the American Revolution, when the British (and then the colonists/Rebels), went to a two rank system. It can be done as witnessed by Gunship's NapMod. Any chance the Mod could be tweeked a bit to reflect this? Otherwise, I'm totally digging it. Love the French and English music and commands.
Jack B)
1 Hour later - never mind. If you put the Fontenoy Mod UNDER the Bugles and Flags Mod, the troops ARE in three ranks. Outstanding!
After running a number of excellent battles from both sides, it finally dawned on me what I wasn't seeing - the Battalions of both sides should be in 3 ranks instead of two. The major combatants were all using 3 ranks firing up until the American Revolution, when the British (and then the colonists/Rebels), went to a two rank system. It can be done as witnessed by Gunship's NapMod. Any chance the Mod could be tweeked a bit to reflect this? Otherwise, I'm totally digging it. Love the French and English music and commands.
Jack B)
1 Hour later - never mind. If you put the Fontenoy Mod UNDER the Bugles and Flags Mod, the troops ARE in three ranks. Outstanding!
Last edited by Jack ONeill on Fri Jul 18, 2014 3:45 am, edited 1 time in total.
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"
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Re: Fontenoy Mod.
Nope..same as Before.One last try
Here's my logistics and oobs folder replace those in your Fontenoy mod with these.
I know how to choose the right OOB. There is just ONE OOB in the list called Fontenoy, I'm not selecting Antietam or Gettysburg OOB becuse I Think its funny. Again, when I start a battle with the Fontenoy OOB, I get yanks and an ACW OOB.You're not selecting the right OOB.
An OOB doesn't "load" unless you tell it to. You need to select the Fontenoy OOB as I showed in my 2nd screenshot.
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Re: Fontenoy Mod.
Uhh..I Think I've found the problem..
Both of the two Fontenoy-mods (standard or high-res) Graphics/units-folder are empty.
I have re-downloaded both versions of the mod but both the folders are still empty when I open and look.
All other graphic, flags, interface and so are there but not the unit Graphics. Is there something wrong with the download? Both I and my friend get the same files when we download.
Both of the two Fontenoy-mods (standard or high-res) Graphics/units-folder are empty.
I have re-downloaded both versions of the mod but both the folders are still empty when I open and look.
All other graphic, flags, interface and so are there but not the unit Graphics. Is there something wrong with the download? Both I and my friend get the same files when we download.
Re: Fontenoy Mod.
No, the empty unit folder is misleading. All the graphics are packed.
Did you try a brigade level battle? I'm wondering whether it's a memory issue. My system grinds to a halt above divisional due to the number of sprite variations.
Did you try a brigade level battle? I'm wondering whether it's a memory issue. My system grinds to a halt above divisional due to the number of sprite variations.
Last edited by Crikey on Fri Jul 18, 2014 11:02 am, edited 1 time in total.