8K packing has been scrubbed for now, so 4K offerings are now available to salvage this thread, see first post.
I read recently that DDS converted graphics MUST be assigned to squared texture sized sheets, and until I can manage publication on that level, I'm sticking with 4K. 4K packing works nicely for infantry, one unit per sheet, making re-texturing fast and easy if necessary.
Cavalry, Artillery, Commanders - Re-textured and 4K Packed
- RebBugler
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Re: Cavalry, Artillery, Commanders - Re-textured and 4K Packed
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Re: Cavalry, Artillery, Commanders - Re-textured and 4K Packed
These textures are awesome. That said I have a problem, it seems that there is a conflict with something. Best way to describe is to show you a screenshot. Can anyone advise how to fix the issue?
Many thanks

Many thanks

- RebBugler
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Re: Cavalry, Artillery, Commanders - Re-textured and 4K Packed
You have a map mod enabled that is causing this anomaly, would be my guess. This is becoming all too common as more and more folks are tweaking terrain textures and repacking them...me included, but not with this mod. Disable your mods one at a time to determine the culprit.
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Re: Cavalry, Artillery, Commanders - Re-textured and 4K Packed
Thanks Reb, yeh it was GCM mod, looking great now 

- RebBugler
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Re: Cavalry, Artillery, Commanders - Re-textured and 4K Packed
This mod is compatible with 'True Ground SR1' battles when activating the included 'TC2M SOW Infantry SR1' mod.
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- RebBugler
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Re: Cavalry, Artillery, Commanders - Re-textured and 4K Packed
Download link fixed - New Download Location
FYI
This mod browns the orange horse textures, enhances death sprite effects, and improves overall performance by cutting the number of 'sprite texture sheets' in half.
FYI
This mod browns the orange horse textures, enhances death sprite effects, and improves overall performance by cutting the number of 'sprite texture sheets' in half.
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