battledef.ini

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pixelwarrior
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Joined: Tue Oct 21, 2014 12:49 am

battledef.ini

Post by pixelwarrior »

I am hoping someone can explain the battledef.ini file a bit more than what is given in the file itself. I'm trying to modify the game to be a bit more historically accurate and it seems the battledef.ini file plays a big role in determining the outcome of firefights. I'm having trouble following the equation explanation and I have no idea how the kill time variables affect play. I changed the numbers around in the kill time variables but they don't seem to have much affect.
Also, is moral recovery tied to the battledef file?
Thanks in advance!

PW
Last edited by pixelwarrior on Wed Oct 22, 2014 4:15 pm, edited 1 time in total.
Davinci
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Re: battledef.ini

Post by Davinci »

I have no idea how the kill time variables affect play. I changed the numbers around in the kill time variables but they don't seem to have much affect.
PW
I changed mine from the default 10 to 40 and noticed that it changes the casualty-rate and also changes the use of ammo.

It appears to make the ammunition last a lot longer during fire-fights.

Did you place the file in the Logistics folder of a Mod after your edits?

davinci
The only true logic is that, there is no true logic!
pixelwarrior
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Re: battledef.ini

Post by pixelwarrior »

Yes it's in the logistics folder.
I played around with the first value, maxkilltime, and noticed a slowdown also.
I changed the maxkilltimepenalty to several different values and didn't notice any change.
I tried some extreme values and still didn't notice any change.
Maybe maxkilltimepenalty doesnt do anything.
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