I was curious to see how much quicker road movement was vs overland movement.
I selected a regiment and had it move, in column formation, about a 1/3 of the way across the map. There were not any water obstacles but there were woods, plowed fields etc. Basically from point A to point B without specifying that the regiment move along the roads. I then moved a regiment from point A to point B, in column formation, and selected that the regiment use the road. For the most part the road was almost a straight line between point A and point B. I could not see any noticeable advantage in speed using the road. Is this intended or am I doing something incorrect?
I used the same example from about but I used artillery instead and got the same result.
Overall, I have been having fun playing around and learning the system. I was a bit frustrated with the stock toolbar then I saw a reference to the grog toolbar and it made a world of difference for me.
A few wish list items: a mini-map feature that has the ability to stay up as you play the game Just something small to help with orientation. Perhaps there is one and I have not found it or clicked a box in the options menu. Also, on the static maps (I am playing in normal non-campaign mode) using the hot key to open "M" is what I have been using, but hitting "M" again does not close the map, I need to manually use the mouse and hit the X in the top right-hand side. An end of battle report. I believe that someone else/others have made reference to this as well.
Keep up the great work!
Regards
Road Movement
Re: Road Movement
They will lose fatigue if you go through any terrain so your men arrive at the fighting already tired; with roads they are fresh as daises
. But yes if you are only interested in time then over short distances there is no great time advantage, over long distances there will be.
Glad you are enjoying it.

Glad you are enjoying it.
Last edited by gunship24 on Mon Jun 15, 2015 1:11 am, edited 1 time in total.
Re: Road Movement
Thank you for the reply!