Native, English, French, Colonial, America...1756 1760 ???

A new section for modding SOW Waterloo. Ask questions, post tips here.
mdwn15
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Native, English, French, Colonial, America...1756 1760 ???

Post by mdwn15 »

:P Hi all

I am the new since couples of days and the news have always silly ideas on the beginning

What s about a mod for the independance like :

Sons of the Mountains: The Highland Regiments in the French and Indian War, 1756-1767

Highlander in the French-Indian War: 1756-67

Tomahawk and Musket - French and Indian Raids in the Ohio Valley 1758

American Colonial Ranger: The Northern Colonies, 1724-64

Fort William Henry 1757: A battle, two sieges and bloody massacre

Monongahela 1754-55: Washington's Defeat, Braddock's Disaster

White People, Indians, and Highlanders: Tribal People and Colonial Encounters in Scotland and America

What s about Culloden ?


Ok ok I ask to much in one time but now you know me ;)

If only my own game could be work the simple Scourge of war Waterloo :unsure:

Thank you for the short time that you allowed me to take your time :evil:
Choose man or General we are all soldiers and will make our duty
Jolly
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by Jolly »

They really do sound exiting scenarios!

Conjures up James Fenimore Cooper yarns.

David
mdwn15
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by mdwn15 »

Yes it is in these direction scenari than0k you i hope my request will not stay in the air :)) :P
Choose man or General we are all soldiers and will make our duty
tim
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by tim »

I was on the team that made the Rebels and Redcoats mod for TC2M. I think someone ported this over to SOWGB and therefore should be able to implement it in SOWWL.
Iriasthor
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by Iriasthor »

I was on the team that made the Rebels and Redcoats mod for TC2M. I think someone ported this over to SOWGB and therefore should be able to implement it in SOWWL.
I totally loved that mod, it would be great to have some colonial scenarios!
mdwn15
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by mdwn15 »

Guys i saw a lot of scenarios and have already loading but i guess they work only with SOWGB can you give me more infos about it

Road to Wagram Peninsular
1796 & 1800 Battles

Thank you for your reply i appreciated
Last edited by mdwn15 on Sat Jun 27, 2015 7:17 am, edited 1 time in total.
Choose man or General we are all soldiers and will make our duty
Gran Capitán
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by Gran Capitán »

Road to Wagram Peninsular
I am pretty sure that was the first napoleponic mod for SoW WB, it was superseded by the KS Nap mod for WB also.

There is a KS Nap mod II for WL under development:

http://kriegsspiel.forumotion.net/t1451 ... tyle#14940
Last edited by Gran Capitán on Sat Jun 27, 2015 9:44 am, edited 1 time in total.
JohnVW
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by JohnVW »

yes!!!
mdwn15
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by mdwn15 »

Hi guy i reply a little late but i was not available for a couples of days thank you in advance for your reply :)
Choose man or General we are all soldiers and will make our duty
Volunteer
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Re: Native, English, French, Colonial, America...1756 1760 ???

Post by Volunteer »

Culloden would be fun. Bring on yae bonnie blue bonnets! :)
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