Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
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Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
## {IDS_Moving} is what I see instead of simply Moving in the game text.
If the unit is Rallying, it will show ##{IDS_Rallying}.
The odd nomenclature show up on the mini map and the Details button.
This is not a major issue, but, it is annoying. Is there an easy fix?
Thanks.
If the unit is Rallying, it will show ##{IDS_Rallying}.
The odd nomenclature show up on the mini map and the Details button.
This is not a major issue, but, it is annoying. Is there an easy fix?
Thanks.
- RebBugler
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
I'm not finding these issues. Maybe it's been fixed since I'm playing and testing the next patch version. Can someone else on the team confirm this?
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
I have the KS mod installed correctly, along with the Grog Toolbar.
I mention this but I don't think that there's any way that a mod would have this affect.
I mention this but I don't think that there's any way that a mod would have this affect.
- RebBugler
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
It's not a mod issue, it's an initial release oversight. It will be addressed in the next patch. It's a pretty easy edit if you're up to it...
Go to: \Waterloo SOW\Base\Layout\Media\Language\LanguageEnglish.xml
Open LanguageEnglish.xml and add the following lines, then Save (make a copy first in case there's a screw up)
<Tag name="IDS_Rallying">Rallying</Tag>
<Tag name="IDS_Moving">Moving</Tag>
Use the same format if you find any more such IDS names.
If you're uncomfortable editing xml files I suggest you just wait for the next patch.
Go to: \Waterloo SOW\Base\Layout\Media\Language\LanguageEnglish.xml
Open LanguageEnglish.xml and add the following lines, then Save (make a copy first in case there's a screw up)
<Tag name="IDS_Rallying">Rallying</Tag>
<Tag name="IDS_Moving">Moving</Tag>
Use the same format if you find any more such IDS names.
If you're uncomfortable editing xml files I suggest you just wait for the next patch.
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
I'll give it a try!
. . . because fools rush in where angels fear to tread!
UPDATE: I did successfully edit the file in question but with no change in results. The code nomenclature appears in the mini map and on the main information bar.
. . . because fools rush in where angels fear to tread!
UPDATE: I did successfully edit the file in question but with no change in results. The code nomenclature appears in the mini map and on the main information bar.
Last edited by Jean Lafitte on Thu Feb 11, 2016 10:32 pm, edited 1 time in total.
- RebBugler
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
OK, one last try...
Since you're using the grog toolbar, replace this attached file with the same named file here:
\Waterloo SOW\Mods\Expanded Toolbar - Grog\Layout\Media\Language
Unzip after downloading... Remember to copy the original just in case.
Since you're using the grog toolbar, replace this attached file with the same named file here:
\Waterloo SOW\Mods\Expanded Toolbar - Grog\Layout\Media\Language
Unzip after downloading... Remember to copy the original just in case.
- Attachments
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- LanguageEnglishMod.zip
- (1000 Bytes) Downloaded 4 times
Last edited by RebBugler on Fri Feb 12, 2016 10:58 am, edited 1 time in total.
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
Yes, the file in the game's base folder will be ignored if the same file is activated in a mod so you'd need to edit the file in your mods folder as Reb says.
HITS & Couriers - a different and realistic way to play SoW MP.
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
This appears to be the fix.
I no longer see the extra nomenclature anywhere -- neither in mini map on on the main game screen.
So, this can be added to the next patch. I'll follow up in this thread if anything changes, but, this does appear at this point to be fixed.
Thanks!
I no longer see the extra nomenclature anywhere -- neither in mini map on on the main game screen.
So, this can be added to the next patch. I'll follow up in this thread if anything changes, but, this does appear at this point to be fixed.
Thanks!
Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.
Its a mod issue, the lines for the status effects that are missing from the mod can be found at the bottom of the default LanguageEnglish.xml
<Tag name="IDS_Trouble">In Trouble</Tag>
<Tag name="IDS_Engaged">Engaged</Tag>
<Tag name="IDS_Moving">Moving</Tag>
<Tag name="IDS_Resting">Resting</Tag>
<Tag name="IDS_Running">Running</Tag>
<Tag name="IDS_Limbered">Limbered</Tag>
<Tag name="IDS_Unlimbered">Unlimbered</Tag>
<Tag name="IDS_Detached">Detached</Tag>
<Tag name="IDS_Captured">Captured</Tag>
<Tag name="IDS_Rallying">Rallying</Tag>
<Tag name="IDS_Retreating">Retreating</Tag>
<Tag name="IDS_Deceased">Deceased</Tag>
<Tag name="IDS_Lost">Lost</Tag>
<Tag name="IDS_Taking_Cover">Taking Cover</Tag> etc
these arent in the current version of the mod
<Tag name="IDS_Trouble">In Trouble</Tag>
<Tag name="IDS_Engaged">Engaged</Tag>
<Tag name="IDS_Moving">Moving</Tag>
<Tag name="IDS_Resting">Resting</Tag>
<Tag name="IDS_Running">Running</Tag>
<Tag name="IDS_Limbered">Limbered</Tag>
<Tag name="IDS_Unlimbered">Unlimbered</Tag>
<Tag name="IDS_Detached">Detached</Tag>
<Tag name="IDS_Captured">Captured</Tag>
<Tag name="IDS_Rallying">Rallying</Tag>
<Tag name="IDS_Retreating">Retreating</Tag>
<Tag name="IDS_Deceased">Deceased</Tag>
<Tag name="IDS_Lost">Lost</Tag>
<Tag name="IDS_Taking_Cover">Taking Cover</Tag> etc
these arent in the current version of the mod