Hi there guys
I have the full texture packer software and I'm wanting to pack up some re-skinned sprites I been working on is there a guide our there as to which settings to use ect I can't see any real detail in the 1.6 SDK
Texture Packer
Texture Packer
I only know two tunes...One's "Yankee Doodle" and the other one isn't!
Ulysses S. Grant
Ulysses S. Grant
- RebBugler
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- Joined: Sun Aug 03, 2008 12:51 am
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Re: Texture Packer
I believe it is in bits and pieces, and spread over the years. So, off the top of my head, and briefly:
- Bulk convert sheets to PNG if not already
- Break down to individual frames; I use Paint.net, animation plug-in FREE
- Name and number frames, numbers must have 4 digits,ex. 0001; Renamer app FREE
- Pack and Save to ...\Graphics\Packed
- Convert to DDS
Study and learn the process through the csv files associated with packing; ask questions
- Bulk convert sheets to PNG if not already
- Break down to individual frames; I use Paint.net, animation plug-in FREE
- Name and number frames, numbers must have 4 digits,ex. 0001; Renamer app FREE
- Pack and Save to ...\Graphics\Packed
- Convert to DDS
Study and learn the process through the csv files associated with packing; ask questions

Last edited by RebBugler on Fri Feb 26, 2016 11:11 pm, edited 1 time in total.
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- Little Powell
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Re: Texture Packer
The instructions are in the SDK document (near the bottom if I recall). Yes they are pretty general in places, but if you follow them closely (and you can ask questions here) you'll succeed.
I still have to refer back to the SDK instructions, and I've probably packed textures a couple dozen times. :laugh:
I still have to refer back to the SDK instructions, and I've probably packed textures a couple dozen times. :laugh:
Re: Texture Packer
Thanks guys appreciated
Zeke B)
Zeke B)
I only know two tunes...One's "Yankee Doodle" and the other one isn't!
Ulysses S. Grant
Ulysses S. Grant