Hi,
Could someone give me a quick rundown on what changes GCM makes to the game?
Or point me to some documentation
Thanks.
Game changes?
Re: Game changes?
The most important ones are rifle ranges (200 yds); road march rate (about 30% greater); canister (200 yds); in GCM random maps fences and buildings are removed (to improve performance); potential addition of objective holder officers (otherwise, non-functional) & objective holder wagons (do not have supple capability); improved toolbar; modified impact of flank fire and rear fire on combat; graduated elevation bonus; modified recovery rates after unit breaks; artillery is, overall, somewhat less effective/devastating; guns recover fatigue more quickly but incur fatigue at a greater rate when using recoil/retreat; cavalry effectiveness is significantly reduced.
I'm sure there are many more, but these are the ones that come to mind.
I'm sure there are many more, but these are the ones that come to mind.
Re: Game changes?
Thank you for taking the time to type that down, really grateful