Thanks for the opportunity for me to clarify. My post could be interpreted to be bashing Mike's mod scenario, but, it isn't. I realize that the AI is doing this and has been doing this in the stock scenario.Prussian artillery tends to cluster even in the stock scenario.
If there's any solution to this, I'm certain that Mike would have found it by now, so, fixing this AI trait can't be done right now.
It would be nice if the game company could fix it, Hook. Tell me if I'm wrong, but, in your view, does the AI in this game act an awful lot like the AI in WNLB that was published in 2001?