Are there any plans to add to the sandbox campaign? Meaningful engagements would add so much in terms of the single-player experience (at least for me, personally

Norb, I respect your position and I understand that life can create obstacles. Now, that you are disbanded from Matrix, you can concentrate on a release date that is comfortable with your team and yourself. I am certain that people can wait patiently. If not then it is their loss. I prefer a game that is brainstormed, tested, and then distributed for purchase.norb wrote: ↑Sat Sep 09, 2023 8:03 am I agree it would be fair, but I don't like making promises I am not sure I can keep.Right now there are some life issues with a few of the team and it's tough to have dates. I would love to get a prerelease version out this year. We are working towards that but we cannot make promises because we still have to hold our full time jobs and deal with life. It's not an excuse, but it really is the reason.
More quality, more time, seems legit ahah.norb wrote: ↑Wed Oct 18, 2023 10:14 am Thank you. We are doing a push to get the steam store page up right now. Then we'll probably do an early access release. We plan on working on this game for a long time now. We all did something really cool when we were younger and had more energy. Now we can make it as perfect as possible. We've already made some great changes and more will come. I hope someday to upgrade the engine, but it's a big project to take on and I need to focus on smaller fixes. Steam MP is my main project right now. Thanks for the support.
norb wrote: ↑Wed Oct 18, 2023 10:14 amThat is an excellent selection to run the game.Thank you. We are doing a push to get the steam store page up right now.
I am excited about the prerelease.Then we'll probably do an early access release.
We plan on working on this game for a long time now. We all did something really cool when we were younger and had more energy.
You all manufactured a wonderful game and thank you for returning.
Now we can make it as perfect as possible. We've already made some great changes and more will come.
Polishing the game is something I predicted and I am happy this has finally come.
It is a gigantic project, however, I recommend the unreal engine https://www.unrealengine.com/en-US.I hope someday to upgrade the engine, but it's a big project to take on
Progression is about sequence and not speed.I need to focus on smaller fixes.
I understand, and you are welcome for the support. Thank you for undergoing this renovation of Scourge Of War.Steam MP is my main project right now. Thanks for the support.
Looking forward to that Steam Page! Sadly, I haven't had the pleasure of purchasing and experiencing the earlier release of SOW, but you can count on my long-standing interest in this project.norb wrote: ↑Wed Oct 18, 2023 10:14 am Thank you. We are doing a push to get the steam store page up right now. Then we'll probably do an early access release. We plan on working on this game for a long time now. We all did something really cool when we were younger and had more energy. Now we can make it as perfect as possible. We've already made some great changes and more will come. I hope someday to upgrade the engine, but it's a big project to take on and I need to focus on smaller fixes. Steam MP is my main project right now. Thanks for the support.