In the Scenario.ini file....What does Strategic AI = 0 or 1 really do? How is the setting used?     
the "reb"
			
			
			
						
						
										
						AI Aggression
- RebBugler
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- Posts: 4259
- Joined: Sun Aug 03, 2008 12:51 am
- Location: Ouachita Mountains, Arkansas
Re: AI Aggression
Early on I experimented with 'AI = 0 or 1' and concluded that it's relatively useless, at least as far as scenario design goes.  Regarding the AI the only tools you need to turn it off are ''NoAI=1 and 'AlphaOmega=1' to have control of all troops, and, they're used to set up troops for initial positioning when designing a scenario.  Once set up, then you key 'L (lower case)' and this initiates 'startlocs' that creates a startlocs file (Work folder) to be used to copy your new positions to your scenario.csv file. 
You can use 'AI=1' in your scenario.ini file to create a quickie scenario sans the battlescript file. But I'm not even sure this is necessary since the AI always rules ... turning it totally off is the challenge that 'NoAI=1' addresses.
			
			
			
						
						
							You can use 'AI=1' in your scenario.ini file to create a quickie scenario sans the battlescript file. But I'm not even sure this is necessary since the AI always rules ... turning it totally off is the challenge that 'NoAI=1' addresses.
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						Re: AI Aggression
Thanks... you summed it up quite well...the AI always rules !!!
			
			
			
						
						
										
						