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Re:Waypoints

Posted: Mon Mar 29, 2010 10:29 am
by Kerflumoxed
ADukes wrote:
Look for yourself, since you have the demo/game installed already.

No, it can't be transfered.
Thanks, ADukes! Just shows what happens when one fails to read the instructions...as I tell my students every day! :blush: Now I feel like the north end of a southbound horse!

J :P

Re:Waypoints

Posted: Mon Mar 29, 2010 10:29 am
by larrytagg
Amish John wrote:
Don't know how many of you have discovered this improvement over TC2M, but you can set waypoints for your movements by holding down the control key while double clicking where you want your waypoints. This is in the 1st tutorial and page 52 of the game manual.

Good spot, Amish. It can save units a lot of time on a cross-field march, using waypoints to avoid fences, buildings, and such.