Re: Port Forwarding problem
Posted: Fri Apr 02, 2010 9:37 am
Boyd wrote:
That is why it's best that the host uses low MP graphic settings if someone has a slow computer. It's a good practice for the host to ask everyone about their computer speed in the lobby. If there is a weak link, he will need to make sure and use low MP graphic settings, and those settings will be used for everyone.After adding port 31791 and then updating the ini file with mapport=0 everything now works like a charm! I can play as host or guest. Thx!
One thing i didn't know and don't really like is that in a MP game everyone's graphic settings default to the host's settings. So if one player has an older computer it penalizes everyone else. Either with slow laggy play (if host has settings on high or best) or everyone is penalized because they have to reduce their graphics to the lower end.