ADVANCE BUTTON

Let's talk about Gettysburg! Put your questions and comments here.
User avatar
RebBugler
Reactions:
Posts: 4252
Joined: Sun Aug 03, 2008 12:51 am
Location: Ouachita Mountains, Arkansas

Re:ADVANCE BUTTON

Post by RebBugler »

Boston

When the SDK comes out you will be pleased. The keyboard advance (not engaged) is a wonderful new feature and can be modded to your toolbar. You can adjust it to how ever many yards you prefer. I have already done so, using 100, 300, and 300 yds. cover. Work's great. With HITS, it's a must.

You can use it now via the keyboard, numbers 5-8, I prefer it on the toolbar. My mod will be made available upon release of the SDK. :)
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
User avatar
Little Powell
Reactions:
Posts: 4884
Joined: Thu Sep 18, 2008 10:25 am

Re:ADVANCE BUTTON

Post by Little Powell »

RebBugler wrote:
Boston

You can use it now via the keyboard, numbers 5-8,
I didn't even think about the keyboard commands. Good point. Those will do exactly what you're wanting to do.
GShock
Reactions:
Posts: 385
Joined: Sun Jul 06, 2008 11:11 pm

Re:ADVANCE BUTTON

Post by GShock »

Reb is your mod ready yet? What's the features? Can you post info in sep. thread pls?
User avatar
Little Powell
Reactions:
Posts: 4884
Joined: Thu Sep 18, 2008 10:25 am

Re:ADVANCE BUTTON

Post by Little Powell »

GShock wrote:
Reb is your mod ready yet? What's the features? Can you post info in sep. thread pls?
You'll need the SDK when it is released to mod the toolbar.
BOSTON
Reactions:
Posts: 1034
Joined: Wed Oct 15, 2008 6:13 pm

Re:ADVANCE BUTTON

Post by BOSTON »

Little Powell wrote:
RebBugler wrote:
Boston

You can use it now via the keyboard, numbers 5-8,
I didn't even think about the keyboard commands. Good point. Those will do exactly what you're wanting to do.
OK, I'll experiment with those keys to see results. ;)
HOISTINGMAN4

Drafted in Boston
MrSpkr
Reactions:
Posts: 258
Joined: Sun Mar 14, 2010 6:36 pm

Re:ADVANCE BUTTON

Post by MrSpkr »

Amish John wrote:
Bigguz wrote:
The flip flop can really be aggravating. That is something I'd love to see corrected.


Regards,

Guz
I'm glad I'm not the only one who is aggravated by those convoluted evolutions/snakey imitating regimental moves. The first time I saw that I thought "What the hell...". Hope that can be corrected. Detracts from the immersion.
Same here. It's like I'm watching some sort of weird, synchronized swimming metaphor taking place on the battlefield.

Steve
"I'm ashamed of you, dodging that way. They couldn't hit an elephant at this distance."

Major General John Sedgwick's final words, Battle of Spotsylvania Courthouse, May 9, 1864
Post Reply