Released - Sandbox Sprite Ratio 10 MOD

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
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Little Powell
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Joined: Thu Sep 18, 2008 10:25 am

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Little Powell »

LP,

Some thoughts on the sprite/ratio change -

1) I am spoiled by the larger units in SOW. the smaller ratio dosen't "seem right" to my now jaded eye.

2) Have run three games with the mod activated. It DOES allow for larger numbers of units on the field. (Better frame rate.)

3) the pesky "loss of Command" bug is still there. Was using Hooker's Div from 2nd. Manassas OOB. Game ended, went back in and had lost control of all units. Oh well. Since it doesn't happen all the time, I'm not too annoyed. :)

Again, good job, LP.

Sic Semper Fidelis

Jack B)
Yeah I agree, personally there's no way I can do without the large units. But I still posted this because a while back, several players were missing the army level battles, and there were some TC2M guys that weren't even trying SOWGB because of it..

So you are getting the loss of command bug too?? Ok now it's up to 4 players reporting this...

Norb is trying to squash this one so please, if you ever experience it again, immediately exit the game and email your SOWGB.log file to sowsupport at scourgeofwar dot com with a description of the issue.
Jack ONeill
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Joined: Mon Apr 28, 2008 10:49 pm

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Jack ONeill »

LP,

Roger that. Sent one in two weeks ago. Guys not playing because the units are TOO BIG? Oh well...

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
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