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Re: Sprite Ratio, I just played a game with 1:1 ratio.

Posted: Tue Jan 04, 2011 1:18 am
by Gfran64
Glad to hear that,

Your stuff is always first rate.


Regards,


Greg

Re: Sprite Ratio, I just played a game with 1:1 ratio.

Posted: Fri Jan 14, 2011 8:54 pm
by con20or
So 1:1 means 1 sprite = 1 man? So a regiment of 250 will have 250 sprites?

Re: Sprite Ratio, I just played a game with 1:1 ratio.

Posted: Fri Jan 14, 2011 9:21 pm
by Little Powell
So 1:1 means 1 sprite = 1 man? So a regiment of 250 will have 250 sprites?
Yes but there is a limit to how many sprites you can have in one regiment. I can't remember what it is though (I'm sure someone else from the team can chime in)

If you are going to do a 1:1 OOB, it's best to break the regiments into companies (how it was historically anyway). So what used to be a brigade of regiments, will be a regiment of companies.

Have to remember though, the sprite level used in the game matches the scale of the maps. So if you start increasing the sprite level, then the scale of troops to the map goes way out the window. Some day when the maps are unlocked to be modded, people will be making 1:1 maps.

Re: Sprite Ratio, I just played a game with 1:1 ratio.

Posted: Fri Jan 14, 2011 9:25 pm
by RebBugler
So 1:1 means 1 sprite = 1 man? So a regiment of 250 will have 250 sprites?
That's mathematically correct, but the game is limited to 123 sprites per unit. With the release of the feature patch, we will be introducing our first SR1 (sprite ratio 1:1) mods for SOW, featuring Battalions for infantry and Squadrons for cavalry. Coming soon to a battlefield near you... :)

Re: Sprite Ratio, I just played a game with 1:1 ratio.

Posted: Fri Jan 14, 2011 10:23 pm
by SouthernSteel
yes but how soon? I need my fix, man! :silly:

Re: Sprite Ratio, I just played a game with 1:1 ratio.

Posted: Fri Jan 14, 2011 10:31 pm
by JC Edwards
yes but how soon? I need my fix, man! :silly:
That would depend on how quickly we can wheel RebBugler out of the CSA Retirement Home without being seen ;)