Courier Messages... What do you use for this?

Marching Thru Georgia
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Re: Courier Messages... What do you use for this?

Post by Marching Thru Georgia »

NefariousKoel wrote:
They seem to be much more responsive to courier messages when I want to get their direction of advance back on track.
Yes, that's because it takes time to click on one button then another. In that intervening moment, the AI commander has plenty of time to decide on some course of action, usually not what you are intending. With the courier, he gets the entire list of orders all at once. No time for thinking. :laugh:
Last edited by Marching Thru Georgia on Tue Jan 11, 2011 6:45 am, edited 1 time in total.
I can make this march and I will make Georgia howl.
Blaugrana
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Re: Courier Messages... What do you use for this?

Post by Blaugrana »

Hi MTG,

Thanks for your very interesting reply. I'll haveto give this a try. Could you point me to the AAR you mention and the mod (if latter is available)?

Thanks again,
Marching Thru Georgia
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Re: Courier Messages... What do you use for this?

Post by Marching Thru Georgia »

This is the AAR in NSD News
http://www.norbsoftdev.com/index.php?op ... Itemid=124

The mod can be found here in the mods section. It's labeled 1.102 but works just fine with the latest game patch.
http://www.norbsoftdev.com/index.php?op ... 4&id=21443
I can make this march and I will make Georgia howl.
Blaugrana
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Re: Courier Messages... What do you use for this?

Post by Blaugrana »

Wow !

Have just tried a battle using your mod and suggestions, using one division vs 1 division in the sandbox. One div commander got killed or captured, various regiments were routed and I suspect I will be court martialled. A very interesting, and very different experience.

Thanks again!
Marching Thru Georgia
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Re: Courier Messages... What do you use for this?

Post by Marching Thru Georgia »

Yes, it's a very humbling experience to see a battle spiral completely out of your control and know there is absolutely nothing you can do. I still have that happen on occasion. I'll set up some really clever plan, only to have the AI be completely uncooperative and thrash me. :(
I can make this march and I will make Georgia howl.
charlesonmission
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Re: Courier Messages... What do you use for this?

Post by charlesonmission »

Why is it called "no orders"? What does that mean exactly?
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RebBugler
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Re: Courier Messages... What do you use for this?

Post by RebBugler »

Why is it called "no orders"? What does that mean exactly?
In Reserve

However, it is important in courier play for moving your troops, especially arty...see MTG's courier threads.

In scenario scripting, it is the default order, and makes troop movement manageable thus minimizing the use of TC. Once orders are assigned, the AI pretty much takes over in directing troops toward those orders.
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Marching Thru Georgia
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Re: Courier Messages... What do you use for this?

Post by Marching Thru Georgia »

charlesonmission wrote:
Why is it called "no orders"? What does that mean exactly?
The AI decides what to do partially in reponse to what stance it is given, (probe, defend, hold, etc). If the enemy is near, the AI will fight his troops in a way that is in keeping with his interpretation of his stance. If you want to move a sub-commander and his units and the enemy is near, then the first thing to is issue the 'No orders' stance. This cancels the current stance.

Note, that if the unit you want to move is under direct fire from infantry, it will ignore you since it is busy fighting for its life. It will put the new order on its to do list and will carry it out once the enemy has been dispatched.
I can make this march and I will make Georgia howl.
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