Re: Random chance for musket smoke?
Posted: Sat Jan 22, 2011 5:17 pm
mikesla,
I believe what you are looking for is in the csv.gfx file. Open this file up and read the column explanations.
When I was doing the smoke for this game we started off with one smoke effect for arty and one for infantry.
Norb and I figured four was better and I also wanted the smoke to eminate from in front of the weapon B) unlike the previous game, so we now have an offset value as well as a height value.
This is a very touchy file, however, so definitely save a copy before making changes as this is a big juggling act.
Also, if you want a random act, you only have four chances and beware of too much smoke volume (the urge to want smoke to hang around for a while) as it will not look pretty after a certain stage.
There is one "flash" in the GunSmoke group but is not very apparent ingame. The graphics for all these are in the Graphic / Effects folder and you'll need something like Photoshop to make alterations.
Good luck,
Derek
I believe what you are looking for is in the csv.gfx file. Open this file up and read the column explanations.
When I was doing the smoke for this game we started off with one smoke effect for arty and one for infantry.
Norb and I figured four was better and I also wanted the smoke to eminate from in front of the weapon B) unlike the previous game, so we now have an offset value as well as a height value.
This is a very touchy file, however, so definitely save a copy before making changes as this is a big juggling act.
Also, if you want a random act, you only have four chances and beware of too much smoke volume (the urge to want smoke to hang around for a while) as it will not look pretty after a certain stage.
There is one "flash" in the GunSmoke group but is not very apparent ingame. The graphics for all these are in the Graphic / Effects folder and you'll need something like Photoshop to make alterations.
Good luck,
Derek