Adding Trees...
Re: Adding Trees...
Jack –don’t you think that this map will look better using fall trees instead of the green ones; the green just seems to stand out-of-place!
I think that I can also add a lot of fallen dead trees into the mix to sort of break-up the wooded areas, by tilting the dead tree graphics ninety degrees.
davinci
I think that I can also add a lot of fallen dead trees into the mix to sort of break-up the wooded areas, by tilting the dead tree graphics ninety degrees.
davinci
Last edited by Davinci on Thu Feb 03, 2011 5:46 am, edited 1 time in total.
The only true logic is that, there is no true logic!
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Re: Adding Trees...
D,
Fall trees look great! Like the idea of the fallen timbers too. Good deal!
Jack B)
Fall trees look great! Like the idea of the fallen timbers too. Good deal!
Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"
Re: Adding Trees...
Davinci,
That is a great looking map. You are right, I think some dead trees would also look good, some tilted 30 to 45 degrees some to 90 degrees and some straight up. Just my 2 cents.
Greg
That is a great looking map. You are right, I think some dead trees would also look good, some tilted 30 to 45 degrees some to 90 degrees and some straight up. Just my 2 cents.
Greg
Last edited by Gfran64 on Tue Feb 01, 2011 8:12 pm, edited 1 time in total.
Re: Adding Trees...
Hey, I’ll keep playing around with this map, binding my time until the release of the patch.Fall trees look great! Like the idea of the fallen timbers too. Good deal!
Before you said anything, I never really noticed this map before.
Great Idea! – I didn’t think about tilting the dead trees, I’ll experiment with them tilting!That is a great looking map. You are right, I think some dead trees would also look good, some tilted 30 to 45 degrees some to 90 degrees and some straight up. Just my 2 cents.
Basically, the ground texture has to be disrupted a bit, so dead trees, rocks, and weeds should give the appearance of rough terrain.
You probably already have some of them, they were release by Crikey, or DavidD on the other site, and I think he first released in his Sequatchie Map !Can you make a downloadable mod for those trees?
But, he sent me some more today, so I’m going to try to combine all of them for this map!
My first several attempts failed, so I’m still at it!
I think that I need that over-grown weed look to fill in the empty spaces, but without affecting the FPS that much.





The corn is sort of in rows in the direction of the ground textures.

davinci
Last edited by Davinci on Wed Feb 02, 2011 4:02 pm, edited 1 time in total.
The only true logic is that, there is no true logic!
Re: Adding Trees...
You can also make fairly nice thickets by lowering dead trees into the ground a good deal. 

Re: Adding Trees...
Great Idea, bedbug – give them different shades of darkness, and different levitation values.You can also make fairly nice thickets by lowering dead trees into the ground a good deal.
I doubt if a large OOB will work, I’m starting to affect my FPS, and I’m at the half-way point! OOPs!
davinci
The only true logic is that, there is no true logic!
Re: Adding Trees...
The Kansas map was made sparse for a reason. :laugh:
Re: Adding Trees...
Here is the Link for the fall trees, provided by Crikey , the trees were done by DavidD .Can you make a downloadable mod for those trees?
http://www.mediafire.com/?3kn5b51ytfca3j3
Hey, you are inside of the loop, can you explain why the map was made so sparse, I can’t see any size difference from the 2_DD_RT map?The Kansas map was made sparse for a reason. :laugh:
The map does appear to be longer from north to south, while viewing the jump map, but I have never seen a rectangular map before, so that can’t be correct!
Adding dead limb in the ground, for the rough effect, tilting trees are possible as long as the file is even on all sides.


davinci
Last edited by Davinci on Thu Feb 03, 2011 5:51 am, edited 1 time in total.
The only true logic is that, there is no true logic!
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Re: Adding Trees...
D,
So, threw in the map mod. Trees everywhere!!! Actually started to affect my FPS, quite a bit actually. Might be a good idea to thin them out a bit. Maybe by half, in smaller copses. Looks great though.
Idea - what about snow? If we can change the rocks and such, can we add snow, say in patches? What do you think?
Jack
So, threw in the map mod. Trees everywhere!!! Actually started to affect my FPS, quite a bit actually. Might be a good idea to thin them out a bit. Maybe by half, in smaller copses. Looks great though.
Idea - what about snow? If we can change the rocks and such, can we add snow, say in patches? What do you think?
Jack
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"