SOWGB SDK v1.2 Beta
-
- Reactions:
- Posts: 114
- Joined: Sun May 15, 2011 5:04 am
Re: SOWGB SDK v1.2 Beta
Okay. Award me the -20 karma, 'cause I'll be damned if I know what the username and password are! 
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: SOWGB SDK v1.2 Beta
Read the first post again..Okay. Award me the -20 karma, 'cause I'll be damned if I know what the username and password are!

-
- Reactions:
- Posts: 114
- Joined: Sun May 15, 2011 5:04 am
Re: SOWGB SDK v1.2 Beta
Well, I'll be damned! :laugh: Too easy, just read the entire post. :silly: Thank you.
Re: SOWGB SDK v1.2 Beta
evening chaps.
trying to dl this but am getting 404 errors all over the place.
its sabotage i tell you!alert the guards. cheers
trying to dl this but am getting 404 errors all over the place.
its sabotage i tell you!alert the guards. cheers
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: SOWGB SDK v1.2 Beta
I just fixed the link. I hope this is the latest SDK, I'm about 99.9% sure it is. If not, there will be one for the upcoming patch soon enough. 

Re: SOWGB SDK v1.2 Beta
cheers mate!
edit;
and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers
edit;
and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers
Last edited by redcoat on Sat Dec 10, 2011 12:27 am, edited 1 time in total.
Re: SOWGB SDK v1.2 Beta
sorry! realised that editing the above probably means noone reads it.
so err..what i asked above? cheers
so err..what i asked above? cheers
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: SOWGB SDK v1.2 Beta
Yes, it's enough info to get you going.. But the key to figuring this stuff out is a lot of trial and error, and asking lots and lots of questions.cheers mate!
edit;
and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers

Re: SOWGB SDK v1.2 Beta
redcoat wrote:
B
If you want to do your own sprites there is a great tutorial from one of NSD Team guys on the MMG site. If so, let me know and I'll dig up the link.and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers
B
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
Re: SOWGB SDK v1.2 Beta
absolutly! my ambitions for modding this game are probably unrealistic given the amount of work that go's into the unit\mapmaking side of things but im going to give it a go.
i have a reasonable working knowledge of the programs i mentioned above,so if you chaps dont mind me asking questions all the time and driving you mad then i cant wait! cheers
i have a reasonable working knowledge of the programs i mentioned above,so if you chaps dont mind me asking questions all the time and driving you mad then i cant wait! cheers