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Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 5:15 pm
by con20or
me too - would be great.

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 5:18 pm
by Martin James
Me too. Am based in the UK, but can try to be flexible on times...within reasdon :)

Martin

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 5:22 pm
by con20or
Im GMT too, but can play early or late on weekends (next three or four wekends excluded).

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 6:50 pm
by Tobe123
I played a few HITS/Courier battles with JJ Gordon back in the early days. It was fun but very tough, depending on what you're commanding: a division is very hard; a brigade, not so bad.
Those where the days.

We should defiantly try this again.

Hays

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 7:25 pm
by KG_Soldier
I played a few HITS/Courier battles with JJ Gordon back in the early days. It was fun but very tough, depending on what you're commanding: a division is very hard; a brigade, not so bad.
Those where the days.

We should defiantly try this again.

Hays
Well. . . if your up late tonight Mr. Hays, and anyone else interested, perhaps this evening we can try a GCM game in courier by division mode. I'll be on around 6:00 CST.

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 8:36 pm
by mitra76
Usually we play at "scoreggia" (http://dictionary.reverso.net/italian-english/scoreggia) (nickname we give to game, also for the high sound volume when you play at ground level, please give a option for regulate the sound and stop the intro music), with a player as corp commander and the others as division commanders; brigade command is leaved to less expert players which must take confidence to hITS playing (that why we set not courier at this level).

I see there are many players interested so I think will be better create a system of warning\meeting more easy: a steam or xfire group?

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 8:39 pm
by WhiteFlag
Hi all, i'd love to join you guys :woohoo:

Re: Anyone interested in team HITS in multi

Posted: Wed Oct 19, 2011 11:20 pm
by Marching Thru Georgia
mitra76 wrote:
brigade command is leaved to less expert players which must take confidence to hITS playing (that why we set not courier at this level
I find brigade level play via couriers far harder than any other level. I probably write 4-5 times as many orders as a brigade commander than as a division leader.

Re: Anyone interested in team HITS in multi

Posted: Thu Oct 20, 2011 2:04 am
by Beef Stu
mitra, i dont know how to disable the music manually but the MP mod we use(GCM) http://www.sow.philipmcg.com/c/platte/p ... =view_home theres an option in the launcher that will disable music.

Re: Anyone interested in team HITS in multi

Posted: Thu Oct 20, 2011 2:11 am
by mitra76
Ok for all the interested we will play Friday almost for sure, hour 21:30-22:00 Rome-Berlin-Paris hour; meeting in game lobby. If you can install tunngle, if no people with good connection can host directly I can do it with tunngle.