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Re: Mods that are, and are not compatible with 1.4

Posted: Fri Dec 30, 2011 4:54 am
by Michael Slaunwhite
MS , Hey, you may want to hold off on this until after the release of the newer SDK which always follows the release of the latest patch!

davinci
Good idea Davinci, actually that never crossed my mind. :huh:

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Dec 30, 2011 11:26 pm
by cliometrician
Does anyone know if the Bugles and Flags mod is compatible with 1.4?

Re: Mods that are, and are not compatible with 1.4

Posted: Sat Dec 31, 2011 2:17 am
by Michael Slaunwhite
Does anyone know if the Bugles and Flags mod is compatible with 1.4?
I'm very sorry it has taken me this long to respond....

I believe it is, but check out this thread to get the answer from the Man himself (RebBugler).

Link: http://www.norbsoftdev.net/forum/modifi ... -v08#40347

Again sorry for having you wait this long...

Update: Haaaa, I didn't see your name in the post link above...well there GO! :whistle:

:blink:

Re: Mods that are, and are not compatible with 1.4

Posted: Thu Jan 05, 2012 11:43 pm
by Damned Black Hat
The Firing Mod (the one that changes the loading animations to look more realistic) doesn't seem to work in 1.4.

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Jan 06, 2012 12:05 am
by Michael Slaunwhite
Try this...

Link: http://www.justallinone.com/index.php?o ... 23&cid=248

Let me know how it goes for you. If you wish leave a comment about the fix if it works, or doesn't...Just a thought. :huh:

:)

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Jan 06, 2012 1:03 am
by Damned Black Hat
Try this...

Link: http://www.justallinone.com/index.php?o ... 23&cid=248

Let me know how it goes for you. If you wish leave a comment about the fix if it works, or doesn't...Just a thought. :huh:

:)
No luck. :(

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Jan 06, 2012 3:03 am
by Michael Slaunwhite
Try this...

Link: http://www.justallinone.com/index.php?o ... 23&cid=248

Let me know how it goes for you. If you wish leave a comment about the fix if it works, or doesn't...Just a thought. :huh:

:)
No luck. :(
Hmmm, I have the firing mod here, I have version 3 which version are you using?

Okay I'll load this up, and see if I can get it started...Be back in a few. :)

Update: Okay I just looked at the firing mod (just looked in the folder), and I have given you bad advice I'm afraid. This edits the .csv files, and I asked you to try out the Logistics fix which is only for Graphic mods...I'm very sorry about that.

I thought this firing mod was a graphic mod.

Like I said I have version 3 here. here is my version, and see if this makes any difference.

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Jan 06, 2012 3:54 am
by Damned Black Hat
Try this...

Link: http://www.justallinone.com/index.php?o ... 23&cid=248

Let me know how it goes for you. If you wish leave a comment about the fix if it works, or doesn't...Just a thought. :huh:

:)
No luck. :(
Hmmm, I have the firing mod here, I have version 3 which version are you using?

Okay I'll load this up, and see if I can get it started...Be back in a few. :)

Update: Okay I just looked at the firing mod (just looked in the folder), and I have given you bad advice I'm afraid. This edits the .csv files, and I asked you to try out the Logistics fix which is only for Graphic mods...I'm very sorry about that.

I thought this firing mod was a graphic mod.

Like I said I have version 3 here. here is my version, and see if this makes any difference.
Yeah, that's the same one I have.

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Jan 06, 2012 4:54 am
by Davinci
This Version should work with the latest Patch, but only for the default Infantry units.

Are you trying to use this with the TC2M Infantry units also?

davinci

Re: Mods that are, and are not compatible with 1.4

Posted: Fri Jan 06, 2012 5:27 am
by Damned Black Hat
This Version should work with the latest Patch, but only for the default Infantry units.

Are you trying to use this with the TC2M Infantry units also?

davinci
Nope, just the base sprites. They must have put on at least six percussion caps per shot!