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Re: Chancellorsville is almost here!!!
Posted: Fri Nov 02, 2012 3:48 am
by Davinci
Presently this engine is loyal to Tim's stock flags, possibly, I will assume flag designing responsibilities with the next engine.
OK, I can understand that,
Tim has been working behind the scene for such a long time, that I wasn't aware that he was the one that designed the default flags. I thought that he mainly concentrated on the uniforms.
So Tim can concentrate on new sprites.
New uniform sprites, great!
The maps are looking better, newer uniforms, the next thing that needs attention in my opinion would be the under-brush in the wooded areas......never liked the manicured look pertaining to the woods.
davinci
Re: Chancellorsville is almost here!!!
Posted: Fri Nov 02, 2012 4:03 am
by Garnier
@tsb1stva
Most MP games happen here:
http://www.sowmp.com
MP is bigger now than it's ever been, and there are always new players. I haven't been a new player but they seem to feel welcome.

I'd recommend getting Gettysburg now and trying multiplayer. If you like it, get the expansions. We don't know when exactly Chancellorsville will be released.
Re: Chancellorsville is almost here!!!
Posted: Fri Nov 02, 2012 4:15 am
by tsb1stva
Thanks!
Ive played the demo, and other than some boneheaded Brigade Commander movements, love it.
Although my puny Emachine runs the demo fine, Ill be waiting until at least December 1st to try my 1st PC build. :ohmy: