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Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sat Mar 16, 2013 1:08 am
by gunship24
I have Russian sprites.
Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sat Mar 16, 2013 2:27 am
by Trapper
F4 for screenshots and they are saved in C:\Matrix Games\Scourge of War - Gettysburg\Work\ScreenShots on my installation. Wow Russians and Prussians then we would have all the Great powers represented. Gunship your new square formation is brilliant :cheer:
The attachment FrenchSquare.png is no longer available
Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sat Mar 16, 2013 12:13 pm
by Berg-Lancer
Hi all,
Gunship, you know how to get the uniform of TC2M sprites in the sprites of SOF ?? The individual sequences are divided in SOF very scattered. In TC2M they're sorted, descending down and right.
Is this a thing of editing with Adobe 9th ? Or control the plist files to DDS files.
I also find your square formation really good, looks realistic.
Trapper, thank you for your note, I will make a couple of screens.
Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sat Mar 16, 2013 5:35 pm
by Berg-Lancer
Here some Screenshots
Guard Cavalary
Dragoons Imperatice
Lancer Kleve-Berg
Lancer 2. Rgt. Rouge
Lancer 1. Rgt Polonaise

Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sat Mar 16, 2013 6:47 pm
by Grog
Wow! Thank you Berg-Lancer, these sprites are excellent.
I really like the colour tones, which appear slightly more subdued than Gun's sprites?
More please

Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sat Mar 16, 2013 10:54 pm
by Trapper
Berg-Lancer your sprites look superb. In particular your Guard dragoons look fantastic (The Guard cavalry have always been a personal favorite). :woohoo:
Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Sun Mar 17, 2013 9:20 am
by Jack ONeill
B/L,
Really nice job on the sprites.
Jack B)
Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Mon Mar 18, 2013 4:15 am
by gunship24
Thank you for the feedback on the square. This one looks more like the traditional square we are all used to seeing.
Nice sprites berg-lancer. Im guessing those are the stock nappy sprites but recoloured? In responce to your previous question; the the plist method is completely different to the TC2M. It saves on memory, makes the games slightly faster but requires sepecialist software to nake which can be bought cheaply (Texture Packer). The old way still works though, my Russian and some of my Prussian sprites from TC2M ported over fine.
Re: Question to the maximum number of troops and Sprites in a Scenario
Posted: Mon Mar 18, 2013 10:02 am
by Jack ONeill
MMMMMMMMMM.......Russians........(Insert Homer Simpson voice here).
Jack B)