Re: Friendly map contacts only?
Posted: Fri Jan 06, 2017 2:51 am
It doesn't work as I intended it to...
By using #side == 1 or #side == 2, the map icons change etc, but if you click an enemy unit and then open the map, you can see them and not your own. Is there another variable more suitable that could be used as a draw condition? #player1side == causes a CTD
By using #side == 1 or #side == 2, the map icons change etc, but if you click an enemy unit and then open the map, you can see them and not your own. Is there another variable more suitable that could be used as a draw condition? #player1side == causes a CTD