So I experienced another crash with OH2 - I've gone ahead and downloaded the revised battlescript.csv and will give it a shot and see what happens.
JC
Chantilly Redux Crash ......
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Re: Chantilly Redux Crash ......
'The path that is not seen, nor hidden, should always be flanked'
Re: Chantilly Redux Crash ......
Okay. Same time?
Nothing in the log, I assume?
Might be the random event triggers.
Think will leave scenarios to Rebugler in future...
:pinch:
Nothing in the log, I assume?
Might be the random event triggers.
Think will leave scenarios to Rebugler in future...
Last edited by Crikey on Tue Jun 13, 2017 10:01 am, edited 1 time in total.
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Re: Chantilly Redux Crash ......
Crikey -
Only issue with OH2 now is that it doesn't end when it should ..... went past the one hour and I had to end it myself and because of which my score did not register.
Fix that and it should be just fine.
JC
Only issue with OH2 now is that it doesn't end when it should ..... went past the one hour and I had to end it myself and because of which my score did not register.
Fix that and it should be just fine.

JC
'The path that is not seen, nor hidden, should always be flanked'
- RebBugler
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Re: Chantilly Redux Crash ......
Checked the previously attached battlescript and a 150 minute delay is added to the end time, making the scenario 3 1/2 hours long. I assume that's an error, since Sarge had most likely wiped out the enemy within an hour, and I'm guessing the intro said an hour, and Sarge said..."What the Frig?"Crikey -
Only issue with OH2 now is that it doesn't end when it should ..... went past the one hour and I had to end it myself and because of which my score did not register.
Fix that and it should be just fine.![]()
JC
Edit: Correction, should read as a 150 second delay, making the scenario one hour and 2 1/2 minutes long
Last edited by RebBugler on Thu Jun 15, 2017 10:07 pm, edited 1 time in total.
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Re: Chantilly Redux Crash ......
Thanks Reb & JC
Reb - Just to check. I thought time var was based on seconds, not minutes?
Reb - Just to check. I thought time var was based on seconds, not minutes?
- RebBugler
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Re: Chantilly Redux Crash ......
Duh, no duh. Sometimes my mind goes to mush, please ignore that post.Thanks Reb & JC
Reb - Just to check. I thought time var was based on seconds, not minutes?
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
Re: Chantilly Redux Crash ......
Ha. Too much toolbar modding will do that... :laugh: