I would'nt dare try and adjust anything like that! ;(
Nothing really on the trees/road, apart from removing some tree entries, which reduces the overall amount of trees on the map.
I'm going to finish this up and upload the complete Map set as it is.
cheers
David(jolly)
Antietam Graphics/Terrain - Map1
Re: Antietam Graphics/Terrain - Map1
On and up South Mountain!
I've started working on these, for the full Antietam maps set Mod.
David
I've started working on these, for the full Antietam maps set Mod.
David
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- SouthM1.jpg (360.6 KiB) Viewed 510 times
Re: Antietam Graphics/Terrain - Map1
All the maps are done. Just got to wrap and pack things up.
Dizzy heights!
Dizzy heights!
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- SouthM3.jpg (518.92 KiB) Viewed 510 times
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Re: Antietam Graphics/Terrain - Map1
Great work Jolly. This looks to be a big improvement.
Martin (J)
Martin (J)
Re: Antietam Graphics/Terrain - Map1
I like the more rugged texture look on the Dizzy Heights. Is that a new effect you are working with?
Re: Antietam Graphics/Terrain - Map1
Thanks Martin and Grog! Yes, I try and get the best texture combinations with the multitexture blending. This really does take me some time to try and achieve good results. Then there are the data files to edit! 
It's great when it starts to come together though!
David(jolly)

It's great when it starts to come together though!
David(jolly)