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Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 9:13 pm
by ADukes
Nope because the graphic files were updated.

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 9:20 pm
by Michael Slaunwhite
Nope because the graphic files were updated.
Haaa, that would do it.

Thanks.

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 9:20 pm
by Southern Son
Have some problems with the graphic of my Cavalry.
After installing the new UPDATED PATCH my Cavalry looks NOT quite right.
Image
Image
Image
Image

You can see half horses or only heads and some looking in the wrong direction.
:(

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 9:26 pm
by Blaugrana
I have 1.3061.

Am I therefore bang up to date or do I need to download the patch again?

TIA,

Jeff

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 9:31 pm
by Michael Slaunwhite
I am running 1.3059 version so multiplayer is out of my grasp. If I only knew which graphic files were updated, and get those posted.

If not then you most likely will have to download the whole thing again if 61 isn't the latest.

:)

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 10:11 pm
by Little Powell
61 is the latest I believe.

Souther Son - That's probably a result of the new mipmap stuff Norb is working on. Have you tried changing any of the settings in your sowgb.ini? MipMaps=1 is the lowest setting, which is also the best quality (it goes backwards). 5 is the worse quality.

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 10:39 pm
by Southern Son
61 is the latest I believe.

Souther Son - That's probably a result of the new mipmap stuff Norb is working on. Have you tried changing any of the settings in your sowgb.ini? MipMaps=1 is the lowest setting, which is also the best quality (it goes backwards). 5 is the worse quality.
LP,
sorry, but i didn't find the MipMaps in the sowgb.ini.The only sowgb.ini i find was in the Work folder and there is NO MipMaps. :(
Or i'm blind :dry:

Mayday, Mayday

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 10:47 pm
by Little Powell
61 is the latest I believe.

Souther Son - That's probably a result of the new mipmap stuff Norb is working on. Have you tried changing any of the settings in your sowgb.ini? MipMaps=1 is the lowest setting, which is also the best quality (it goes backwards). 5 is the worse quality.
LP,
sorry, but i didn't find the MipMaps in the sowgb.ini.The only sowgb.ini i find was in the Work folder and there is NO MipMaps. :(
Or i'm blind :dry:

Mayday, Mayday
You have to add the line yourself under the initialization section. Example:

[Initialization]
MipMaps=1

I have mine set on MipMaps=1 now and it looks excellent. You can especially notice the difference in the flags, they are very clear from farther away. Hopefully this will fix your cav issue. If not, like I said Norb is still working on it.

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 11:10 pm
by Southern Son
LP, did what you wrote but without success.
[Initialization]
Full Screen=1
Screen Res=9
AntiA=2
Anso=4
MipMaps=1



The cavalry looks like they are drunk :blink:
The cavalry and the artillery flags are very blurry, in contrast to the infantry flags.
:(

Ok Norb, hurry up. B)

Re: Beta Patch for 1.4

Posted: Fri Dec 23, 2011 11:33 pm
by Michael Slaunwhite
Is the MipMaps=1 for the latest version only?