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Re: Fontenoy Mod.
Posted: Sat Jul 26, 2014 2:42 pm
by Saddletank
I've been playing a few sandbox games with this mod now and unfortunately I think its too much of a load for my PC or my graphics card. With an army vs army game things start off ok but once battle begins and the dead sprites build up my game stops and becomes a slideshow. This is on the Alpine map which is one of the most open and lowest load maps around.
Have you done anything clever to the AI in this mod Pom, that makes it work harder?
If its not that I guess it must be the sprite quality

Re: Fontenoy Mod.
Posted: Sat Jul 26, 2014 3:03 pm
by Pom
Hi Tank,
It's the number of uniforms that slow it down(and flags),I run with "show all bodies" off,and lower a couple of other settings,but oddly my game starts slow and then speeds up as the battle hots up.
Even with bodies off,it still leaves enough corpses to keep the battlefield interesting.
The other thing you could do for army size battles is to turn down the uniform settings to low,the quality stays the same,just the number goes down,eg. British line regiments go from yellow,green and buff facings,to just the yellow,French go to blue.
This takes some of the pressure of the graphics cards.
With my Crimea mod,I'm scaling down the number of uniforms,flags ect.
Re: Fontenoy Mod.
Posted: Mon Jul 28, 2014 1:04 am
by Jack ONeill
All,
Okay, WTF is going on with Mediafire??? A month ago or so I downloaded Both versions of the Fontenoy Mod no problem. Pom has upgraded it so I've gone back today to get the new version and NOW, there's some idiot capcha code nonsense tied into Disney or some such silliness. F-ing marvelous. So now it won't download for me. Thrills and spills there lads. Thoughts?
Jack B)
Re: Fontenoy Mod.
Posted: Mon Jul 28, 2014 1:51 am
by Davinci
All,
Okay, WTF is going on with Mediafire??? Thoughts?
Well.....My Thought is that the problem seems to be with guess who?
I just tried it with
Internet Explorer - and after clicking the
green-button the file started to download, but I stopped it considering that I already have it.
This was with the
Hi-Res version.
davinci
Re: Fontenoy Mod.
Posted: Mon Jul 28, 2014 9:45 am
by Jack ONeill
All,
So, finally got it to download correctly with NO idiocy from the captcha code mess. Just kept at it off and on for about an hour before I wore its little brain out and it gave up. HA! Good times....
Jack B)
Re: Fontenoy Mod.
Posted: Wed Sep 10, 2014 2:16 am
by Saddletank
Pom - I wanted to say thank you for uploading the standard-res sprites version of this mod. My PC runs it fine now. Thanks again!
Re: Fontenoy Mod.
Posted: Wed Sep 10, 2014 2:44 pm
by Pom
Hi Tank,
Thanks for the feedback,I've been looking to see if there is a better way to pack the sprites,but it would seem that it is just the size of the files that's the problem,your feedback seems to confirm that.
Hope to have the small update for Dettingen ready for this week.
The attachment Austrian_General.jpg is no longer available
The attachment Austrian_Infantry.jpg is no longer available
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Re: Fontenoy Mod.
Posted: Wed Sep 10, 2014 7:12 pm
by Saddletank
Very pretty! This period of warefare really takes me back to my wargaming roots in the early 1970s.
Re: Fontenoy Mod.
Posted: Wed Sep 10, 2014 8:03 pm
by Jack ONeill
Outstanding!
Jack B)
Re: Fontenoy Mod.
Posted: Thu Sep 11, 2014 5:36 pm
by Pom
Thanks Tank,
I got into the 18th Century rather late,my period for wargaming was the English Civil War(and naval),sadly no game has ever come close to being able to re-create the 17th century.
Thank you Jack,
I'll add a link in your Dettingen if that's ok, just got to complete the Hanoverian horse guard.
Pom