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Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 2:13 am
by Jack ONeill
G,

Dude, you rule. Can't wait for this Mod.

Jack B)

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 2:36 am
by KG_Soldier
Wow! Really beautiful. Can't wait.

I hope we can play multiplayer with this.

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 3:42 am
by duncan
Awesome work ! Great Job!
Even if i am not sure SoW is well suited to napoleonic era, i will play your mod ! :woohoo:

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 5:49 am
by Davinci
gunship24 – your work and dedication speaks volumes!

This mod should please a lot of the Napoleon crowd!

davinci

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 6:06 am
by born2see
JC's going to love that cavalry. :P

B

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 9:27 am
by Jack ONeill
Soldier,

Yes! We've GOT to figure out how to get this Mod into multiplayer. Can you imagine.....?

Jack B)

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 2:23 pm
by gunship24
I've never played multiplayer so im not sure how that works, dont you have to use some the the vanilla files? if so im not sure it would work. Also I would love it if norb could step in and tell me if the Meleemod and Firemod in the drills file does anything and if so how to get it working. That would open up the idea of squares.

One thing i've learnt from this is that the 1809 campaign is complex, and the head counts are best estimate. In the new year I shall be doing another mod for the Penninsula Britain and allies vs France, as im a Brit I take an extra interest in this "second" theatre. I did the oobs and sprites for the other game and it will start with Junot vs Wellington covering the battles of Rolica and Vimerio in August 1808. These battles are alot more managable, smaller oobs, and I hope to do a number of sceanarios for them.

Re: Napoleonic Wars mod

Posted: Thu Nov 03, 2011 6:46 pm
by born2see
I've been playing sooo much Civil War stuff lately it will be nice to play something different for a change. Of course we'll need someone to mod Napoleon's courier messages into French. Con20or?? :P

B

Re: Napoleonic Wars mod

Posted: Fri Nov 04, 2011 3:00 am
by tim
Looks great - as an Englishman myself I'm really interested in the Penninsula mod but will definately give this a go too.

Also I hope the Zulu War mod is still on the cards. That was one I would have loved to have a go at but my ultimate would be WW1 early war or Lawrence of Arabia...one day maybe...

Re: Napoleonic Wars mod

Posted: Fri Nov 04, 2011 6:56 pm
by Nowy
Regarding post #140
I can see excellent work there.
Very fine hussars, French Generals and interesting list of units.

However these hussars still are not clear to me.
It looks that you add Austrian Kaiser Franz Hussars Regiment and French 1st or 10th Hussars.
But I don’t remember, were they at Tuegen-Hausen or Eckhmul ?
I thought that there were:
5th, 7th, and 8th French Hussars as well as Austrian 10th Stipsich, 4th Hesse-Homburg and 3rd Ferdinand d’Este. All they wore different uniforms.
But these are details and it is fine that we can see whichever hussars.
There weren’t any hussars few weeks ago. B)

You include many units and it is very good, but few things still could be add e.g.
- Austrian and French cuirassiers, there were two French heavy cavalry divisions at Eckhmul
- Austrian Uhlans Merveldt Regiment
- Austrian volunteers or Archduke Karl’s Legion few infantry battalions
- French grenadiers
- French Horse artillery
- French allied Wurttemberg infantry and light cavalry (Chevauleger) regiments were at Eggmuhl

In SOWG I saw that few Southern regiments include few little bit different uniforms.
Maybe in your mod you could mix French grenadiers in French line battalions. They could be placed on right flank as 1 grenadier company together with 4 fusiliers companies in the centre and on left flank 1 voltigeur company.

PS
I think that you know that site http://napoleonistyka.atspace.com/
It could be helpful for you work under Napoleonic mod too.