Question about "retreating" screenshot
Re:Question about "retreating" screenshot
I think the major problem with the fallback command, and forgive me if this has been covered, is that the selected unit falls back 180 degrees from its current orientation. If you have a brigade engaged and are refusing your flanks and then fallback the brigade, the outer units fallback into the formation and the center units come straight back thus ending up with a ball of troops in the middle. This decreases your frontage and units get blocked out from firing. Not very effective. Likewise, if you are flanking an opponent or have arrived in their rear area and withdraw the the brigade, it spreads out to the point of loosing it's cohesion.
It would be nice to be able set the orientation of the fallback unit and the final place it is to fallback to. B)
It would be nice to be able set the orientation of the fallback unit and the final place it is to fallback to. B)
Re:Question about "retreating" screenshot
I must say that a nice addition should be the option to un-TC a retreating unit. This doesn't change anything at the retreat - but it will bring the unit back under the command of its brigade general - making it a viable regiment for the remainder of battle.
In TC2M I often find regiments hiding in the woods at the end of battle, regiments that once retreated and never were brought back by their general - or by the overseeing human player (f.e. after TC of the brigade general for a long time).
please consider
In TC2M I often find regiments hiding in the woods at the end of battle, regiments that once retreated and never were brought back by their general - or by the overseeing human player (f.e. after TC of the brigade general for a long time).
please consider

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Re:Question about "retreating" screenshot
I agree with the problems with the Fallback command. In that it can become a clustered mess. However, most of the time, I've had good sucess in getting them to stop, and reform a battleline. I know it has it's own set of problems, but speaking for myself, I prefer it over the Retreat command. No doubt, we all have our own way of dealing with this issue, as it is in TC2M.
That's why I mentioned being able to pick a rally point.
That's why I mentioned being able to pick a rally point.
OHIO UNIVERSITY
Re:Question about "retreating" screenshot
I do like the rally point idea too, Ephrum. I didn't like having to run my commander around the battlefield just so I could find and be able to click and bring my guys back from their retreat.
"It is strange, to have a shell come so near you...you can feel the wind."
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Re:Question about "retreating" screenshot
Then, with the rally point, you can rally your troops with ease!
Hancock the Superb
Re:Question about "retreating" screenshot
Hey Ironsite,
How about this, why not have a quick command for the brigade, "To the rear double quick." You could just click on the commander and set the spot you want to reform at (in columns) and then click the quick command. This would DQ everyone to the selected spot and have them ignore enemies along the way.
Greg
How about this, why not have a quick command for the brigade, "To the rear double quick." You could just click on the commander and set the spot you want to reform at (in columns) and then click the quick command. This would DQ everyone to the selected spot and have them ignore enemies along the way.
Greg
Last edited by Gfran64 on Fri Oct 31, 2008 4:31 pm, edited 1 time in total.
Re:Question about
Gfran64 wrote:
Good call!B)
Now that would probably achieve what everyone seems to be looking for.Hey Ironsite,
How about this, why not have a quick command for the brigade, "To the rear double quick." You could just click on the commander and set the spot you want to reform at (in columns) and then click the quick command. This would DQ everyone to the selected spot and have them ignore enemies along the way.
Greg
Good call!B)
OHIO UNIVERSITY
Re:Question about "retreating" screenshot
Greg, that sounds similar to what we've been kicking around here. I think there's a fine line between DQing to the rear to a rallying point and an ordered retreat to the commanders position for rallying and regrouping purposes.
I think most of us agree on the the end result but are struggling with the means to get to that common goal.
The way i see it, fallback and retreat are two different distinct tactics. Falling back does not necessarily require redeploying to distant safer ground to regroup as a retreat order would encompass. Falling back an entire Brigade could mean simply getting out of the enemies face for a while, a delaying tactic until fresh troops arrive, etc.
A full blown retreat on the other hand means 'redeploying' to the Commander's pre-determined destination clearly out of the enemy's range of fire to either regroup or wait for re-enforcements.
So far from what i gathered here:
-trying to retreat a Brigade in an orderly fashion as is in TC2M is a non-existant to a PITA (all agree)
-the Brigade fallback routine in TC2M is broke (most agree)
-that we'd like to get our troops to unconditionally stop engagement either on an orderly withdrawl or instant basis (to be determined yet)
-redeploy to safer ground chosen by the Commander (most if not all agree)
-once redeployed to safer ground, reform, rest and rallying (all agree)
Here's my proposal on the subject:
1. Keep the Brigade fallback command but it needs serious tweaking.
2. Add a new retreat command which would allow an orderly 'quickened' withdrawl without showing their backs to the enemy with the option of DQing (if so desired by hitting the Commander's 2X button) to the Commander's position once out of the enemies gun range or LOS. IMO its important that when a retreat order is given; its obeyed, the moral of individual regiments is not lowered(they should be relieved they're ordered out of a hornets nest), reform and then rallying will come automatically.
This IMO would add another realistic dimension to the game.
I think what we need now are maybe some other detailed proposals put on the table and then for all of us to come to some sort of agreement. This might be a chance for us to help design a future award winning game!
I fear unless we all come to some detailed consensus soon, Norb will loose interest..maybe he has already!
I think most of us agree on the the end result but are struggling with the means to get to that common goal.
The way i see it, fallback and retreat are two different distinct tactics. Falling back does not necessarily require redeploying to distant safer ground to regroup as a retreat order would encompass. Falling back an entire Brigade could mean simply getting out of the enemies face for a while, a delaying tactic until fresh troops arrive, etc.
A full blown retreat on the other hand means 'redeploying' to the Commander's pre-determined destination clearly out of the enemy's range of fire to either regroup or wait for re-enforcements.
So far from what i gathered here:
-trying to retreat a Brigade in an orderly fashion as is in TC2M is a non-existant to a PITA (all agree)
-the Brigade fallback routine in TC2M is broke (most agree)
-that we'd like to get our troops to unconditionally stop engagement either on an orderly withdrawl or instant basis (to be determined yet)
-redeploy to safer ground chosen by the Commander (most if not all agree)
-once redeployed to safer ground, reform, rest and rallying (all agree)
Here's my proposal on the subject:
1. Keep the Brigade fallback command but it needs serious tweaking.
2. Add a new retreat command which would allow an orderly 'quickened' withdrawl without showing their backs to the enemy with the option of DQing (if so desired by hitting the Commander's 2X button) to the Commander's position once out of the enemies gun range or LOS. IMO its important that when a retreat order is given; its obeyed, the moral of individual regiments is not lowered(they should be relieved they're ordered out of a hornets nest), reform and then rallying will come automatically.
This IMO would add another realistic dimension to the game.
I think what we need now are maybe some other detailed proposals put on the table and then for all of us to come to some sort of agreement. This might be a chance for us to help design a future award winning game!
I fear unless we all come to some detailed consensus soon, Norb will loose interest..maybe he has already!
Re:Question about "retreating" screenshot
That would be a great start ironsight! It's simple enough.Here's my proposal on the subject:
1. Keep the Brigade fallback command but it needs serious tweaking.
2. Add a new retreat command which would allow an orderly 'quickened' withdrawl without showing their backs to the enemy with the option of DQing (if so desired by hitting the Commander's 2X button) to the Commander's position once out of the enemies gun range or LOS. IMO its important that when a retreat order is given; its obeyed, the moral of individual regiments is not lowered(they should be relieved they're ordered out of a hornets nest), reform and then rallying will come automatically.
This IMO would add another realistic dimension to the game.
The only tweaking I would like with the Fallback command would be:
1.To be able to pick where they fallback to.
2.Maintain a reasonable battleline, while falling back.
3.And keep it maintained, to the spot picked.
OHIO UNIVERSITY