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Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Sat Jul 07, 2012 7:35 am
by Vossiewulf
Please try the scenario I sent you in a mod form
About two hours in with no problems, but I got five hours into the None But Heroes before it started crashing. Will let you know if I make it to the end.

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Sat Jul 07, 2012 9:19 am
by RebBugler
Good to hear. When I designed and tested this scenario I also had Bugles and Flags, BloodBath and the Antietam Flag Mod enabled, but that was when Antietam was in mod form, not the battle pack configuration it is now. And that was on my old XP system. I never experienced an AI shut down indicative of your issue.

If you make it all the way through in mod form with no issues maybe we can narrow down this ugly. Possibly to the battle pack install configuration settings.

Thanks for reporting your progress with this. NSD is dedicated to a bug-free environment, and we will leave no stone uncovered in this quest.

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Sat Jul 07, 2012 1:31 pm
by Vossiewulf
I manage a fairly large development team and my days largely consist of 5 digit bug numbers. :) So yes will help out as I can. About 3 hours in now and still ok.

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Tue Jul 10, 2012 10:13 am
by Vossiewulf
Ended that successfully around 3 hours and 45 minutes in with McClellan having a 30k victory, only Stuart remains as a coherent force on the Confederate side, and he's about to get mooshed if he doesn't run away.

So something definitely different between the two. It would be useful to try the first one again to see if the failure reoccurs and reoccurs at the same time to help localize it. The save should be useful to debug the state it's in but it may not tell you how you got there.

Also there's the crash in None But Heroes five hours in, not sure if you have another version of that for me to try. I can send you that save too, that crashes reproducibly on my machine.

Thanks for the second version, it was fun to get one of these all the way through.

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Tue Jul 10, 2012 3:41 pm
by Little Powell
Also there's the crash in None But Heroes five hours in, not sure if you have another version of that for me to try. I can send you that save too, that crashes reproducibly on my machine.
I would like to see this save since it is my scenario. I have never seen another report of this scenario crashing so there must be something amiss on your machine. Just thinking out loud here but I would also like to know what RebBugler did to his scenario that got it working for you.

You can send the save to: matt@norbsoftdev.com

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Tue Jul 10, 2012 6:28 pm
by RebBugler
LP, we corresponded via email and I sent the scenario at issue to V. Played in mod form it was fine, so possibly something in the map pack is changing the scenarios.

Thanks V, glad this worked out, maybe LP will accommodate with his scenario also. I stay off other folks turf as much as possible. Each person on the team is responsible for their own stuff...and Norb owns it all. :P

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Tue Jul 10, 2012 6:31 pm
by Little Powell
so possibly something in the map pack is changing the scenarios.
Yeah, that kind of thing doesn't give me a warm fuzzy feeling. If his save crashes for me, I'll get a report in for Norb so he can run it in the debugger. Thanks.

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Wed Jul 11, 2012 12:34 am
by Vossiewulf
so possibly something in the map pack is changing the scenarios.
Yeah, that kind of thing doesn't give me a warm fuzzy feeling. If his save crashes for me, I'll get a report in for Norb so he can run it in the debugger. Thanks.
Sigh. The crashing save was the autosave and like an idiot I forgot to copy it to something permanent before trying RB's mod scenario, sorry. The last permanent save I have is from about 40 min before it started crashing, I'll see if I can play it again from there and see if it crashes again.

This was totally different from the problem I had with RB's scenario, where the AI went brain dead. The None But Heroes problem was a good old fashioned fatal CTD.

Re: Playing Antietam for first time, half the troops on both sides aren't shooting

Posted: Sat Jul 14, 2012 12:51 am
by Vossiewulf
LP, I picked up the last save I had of None But Heroes and have proceeded 45min or so past the point where it crashed before, so whatever caused that (although reproducible with that one save) is not a consistent issue, so I don't think you need to sweat it.