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Re: Mexico 1836 Mod Redux
Posted: Sat Jan 31, 2015 7:06 am
by Pom
I need to complete a couple of other bits,then I'll have a look.
I'm working on an officer shooting with a pistol animation at the moment,if that works,would a mixture of pistols and carbines sound right for your cavalry?
Pom.
Re: Mexico 1836 Mod Redux
Posted: Sat Jan 31, 2015 2:44 pm
by Martin James
It would be perfect, Pom. Where they could, Confederate cavalry out west tried to arm themselves with more than one pistol for close in work. Very few cavalry in Forrest's or Wheeler's Corps, or in those W of the Mississippi were issued with sabres.
Many thanks.
Martin
Re: Mexico 1836 Mod Redux
Posted: Sat Jan 31, 2015 3:36 pm
by Saddletank
A question to the makers of this mod. You have some dismounted cavalry sprites. Are these for use only when cavalry dismounts to fight on foot, or can they be used as full infantry (that is, a set of marching sprites are included)? I have looked hard but can't see any marching sprites.
Thanks
Re: Mexico 1836 Mod Redux
Posted: Sat Jan 31, 2015 4:45 pm
by Crikey
Tank
If you load up the Bexar OOB, some separate provincial cavalry sprites act as infantry. These are set up to fight on foot as they did so at the time.
If you want to change things around then help yourself. The csvs are there to be amended if you want to experiment.

Re: Mexico 1836 Mod Redux
Posted: Sat Jan 31, 2015 5:19 pm
by Saddletank
Great, thanks. I am thinking these would make fairly good Peninsular War Spanish guerilla types.
Re: Mexico 1836 Mod Redux
Posted: Sat Jan 31, 2015 5:32 pm
by Crikey
I am thinking these would make fairly good Peninsular War Spanish guerilla types.
Some of the Texans are quite a good fit. See first post. Those with the check shirts/top hat etc. Not mounted tho.
Re: Mexico 1836 Mod Redux
Posted: Mon Aug 03, 2015 5:56 pm
by Crikey
Updated download link as old one had expired.
Re: Mexico 1836 Mod Redux
Posted: Wed Aug 12, 2015 5:12 pm
by 9thBtnMOS
This Texas Rev mod is great. I'm looking forward to the Mexican-American war mod. I was wondering how I get the Spanish maps into the Texas Rev game. Thank you.
Re: Mexico 1836 Mod Redux
Posted: Wed Aug 12, 2015 6:49 pm
by Crikey
Glad you're enjoying it. The separate maps are the same as all the other mods. Just place the extracted map mod's folder in your game's mod folder and activate in the mod selection screen. Then choose the relevant map in sandbox. Hope that helps.
Re: Mexico 1836 Mod Redux
Posted: Sun May 07, 2017 10:05 pm
by Zeke
Hey Crikey I really love this mod ) with yours and Poms permission I would like to perhaps use the sprites, flags ect to make a Mexican-American war OOB pack.....I have a few OOBs almost ready to go....
Zeke B)