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Re: runetime error
Posted: Wed Jun 10, 2015 6:21 pm
by mitra76
From the log it seems a loading 5 error like the game cannot load 1 or more .dll, I saw in internet. It can be registry entry corrupted perhaps. Corsin as-tu CCleaner ou un software similaire pour le registry cleaning installée dans le PC? Tu peux essayer a desinstaller le jeux, executer le registry correction fonction et installer le jeux encore
PS: only if ADukes solutions don't work
Re: runetime error
Posted: Wed Jun 10, 2015 6:46 pm
by Guest
I checked the executable disasm.
"load error5" means the Win32's API CryptAcquireContextA(phProv, "SOWWL", MS_DEF_PROV, ...) failed.
MS_DEF_PROV stands for the "Microsoft Base Cryptographic Provider v1.0" string.
The next "5" (ERROR_ACCESS_DENIED) comes from GetLastError().
Quickly googling I found
this.
It looks like the launcher (I suppose it is using CreateProcess to run the game?) could be the source of the problem. Just an hypothesis.
Try to reboot the PC and start the core exe (not the launcher) directly from your install folder (what is it and the user login?)...
I'll look at the next error entries in the log tomorrow if Norb won't do it before.
Hope it helps.
Re: runetime error
Posted: Wed Jun 10, 2015 7:22 pm
by corsin84
Sorry, but the manipulation I have done many times, I launched I play with all exe it includes, the desktop shortcut, the game autorun file, the sowwl, all in administrator mode or not I deleted all the old versions of microsoft visual cc and installed the latest.
Re: runetime error
Posted: Wed Jun 10, 2015 7:24 pm
by corsin84
CreateProcess ???????
Re: runetime error
Posted: Wed Jun 10, 2015 7:26 pm
by corsin84
Merci , pour les réponses, meme si pour moi elles ne sont pas toutes bien comprises
Re: runetime error
Posted: Wed Jun 10, 2015 8:03 pm
by Guest
Visual C++ runtimes shouldn't be updated btw.
They must exactly match the version of the compiler used by the devs.
CreateProcess more or less equals to a double-click on an exe or shortcut in your Windows shell.
The launcher calls it to run the actual SOWWL game.
There seems to exist conflicts however with having the child process calling CryptAcquireContextA in turn (the first line in the log says it failed).
Doesn't happen to me but under some particular user login/config/privileges circumstances it was reported.
This might be tricky to overcome in fact...
I suggest you to uninstall everything, cleanup folders/runtimes, and provide your current OS users/privileges situation somehow to Norb before reinstalling (possibly in the default paths and logged as admin? I don't know).
Re: runetime error
Posted: Wed Jun 10, 2015 8:43 pm
by Little Powell
Re: runetime error
Posted: Wed Jun 10, 2015 10:08 pm
by corsin84
I understand that we should start the game by using another administrator account? So create another one?
Re: runetime error
Posted: Wed Jun 10, 2015 10:34 pm
by mitra76
Yes the last post tell this
Re: runetime error
Posted: Thu Jun 11, 2015 1:24 pm
by corsin84
Hello,
I uninstalled the game the usual administrator account, on which all my games and software are installed.
I create a new account administrateur.J'ai done a reboot of the PC with the new administrator account, reinstalled SOWWL launched the game in Windows 7 compatibility, and there miracle the game became accessible.
I ask myself the question all the same, is it normal to start a game in this way, if all games had to start on different administrator accounts, it would be really a mess, or I have been a kind of punishment?
Finally, the game can be used, despite this désagrément.THANK YOU to everyone who responded to my requests.