'True Ground SR1' - Scenarios & OOBs
Posted: Thu Jun 10, 2021 6:36 pm
GB1-09btn_July1-Holding the Heights, after Nightfall (C-Corps)
Carryover Scenario from: Scenario GB1-08btn, Major Victory required for carryover
Carryover Scenario to: Scenario GB1-10btn, Victory required for carryover
Length of Play: 1 Hour
Command: Lt General Richard S. Ewell, Corps Commander
Date: July 1, 1863
Location: The heights south of Gettysburg, Pennsylvania
Ahistorical Situation (What If): What if Ewell's corps, along with elements of AP Hill's corps, attacked and gained the Union positions along the heights south of Gettysburg, the late evening of day one of the battle.
Situation: Morale is high, we've captured the heights. But our victory is not complete as word has come that enemy reinforcements have arrived in the darkness and we must now prepare to defend against a counteroffensive.
Mission: Continue to hold the Culp's Hill, The Saddle, and Cemetery Hill objectives.
Objectives: The three objectives will award 78 points per minute (13 points per each 10 second interval), for a total of 4680 points.
Visibility: 225 yards, Full moon, partly cloudy.
Forces Involved:
CSA - 15,641 Troops, 48 Guns (before carryover)
USA - 16,128 Troops, 41 guns (before carryover)
_________________________________________________________________________________
This 'What If' scenario represents a situation in which once the heights south of Gettysburg were taken by the Confederates, a Union counteroffensive would result. Historically, it appears most plausible that General Geary's division of Slocum's corps would be the most likely unit to reinforce and lead this counteroffensive because General Candy and General Greene's brigades of Geary's division were already en route to the heights by the late evening.
Due to the size of this scenario, a heads-up to avoid 'AI Freeze Up' (troops stop fighting), keep at least half of your officers TC'd. For the initial movements select the brigade commander (I recommend movements by brigade), then select 'Atcommoff', double click destination, select formation, then 'tcofficers'. Don't worry about officers overlapping enemy units because all officers are scripted as 'immortal' in this scenario series. Over the years I've found that the game plays much better with immortal officers plus it improves the enemy AI competition wise.
Suggestion...
Toward the end of this scenario set up your troops to get ready for the next one. The next CSA scenario ('carryover from' this one) will be a 'carryover=3' version, whereas the ending positions for this scenario will be the beginning positions for the next one.
Again, all the test plays were Major Victories. This one proved the best when I got brave enough to advance my artillery brigades into the darkness and toward the fighting. My previous attempt at these movements ended in disaster for my artillery, so, use caution.
So, again, what's the verdict?
Given that these scenarios reflect historically plausible events -- Should General Ewell have reconsidered General Lee's order to "Take the Heights, If Practicable"?
RB
Carryover Scenario from: Scenario GB1-08btn, Major Victory required for carryover
Carryover Scenario to: Scenario GB1-10btn, Victory required for carryover
Length of Play: 1 Hour
Command: Lt General Richard S. Ewell, Corps Commander
Date: July 1, 1863
Location: The heights south of Gettysburg, Pennsylvania
Ahistorical Situation (What If): What if Ewell's corps, along with elements of AP Hill's corps, attacked and gained the Union positions along the heights south of Gettysburg, the late evening of day one of the battle.
Situation: Morale is high, we've captured the heights. But our victory is not complete as word has come that enemy reinforcements have arrived in the darkness and we must now prepare to defend against a counteroffensive.
Mission: Continue to hold the Culp's Hill, The Saddle, and Cemetery Hill objectives.
Objectives: The three objectives will award 78 points per minute (13 points per each 10 second interval), for a total of 4680 points.
Visibility: 225 yards, Full moon, partly cloudy.
Forces Involved:
CSA - 15,641 Troops, 48 Guns (before carryover)
USA - 16,128 Troops, 41 guns (before carryover)
_________________________________________________________________________________
This 'What If' scenario represents a situation in which once the heights south of Gettysburg were taken by the Confederates, a Union counteroffensive would result. Historically, it appears most plausible that General Geary's division of Slocum's corps would be the most likely unit to reinforce and lead this counteroffensive because General Candy and General Greene's brigades of Geary's division were already en route to the heights by the late evening.
Due to the size of this scenario, a heads-up to avoid 'AI Freeze Up' (troops stop fighting), keep at least half of your officers TC'd. For the initial movements select the brigade commander (I recommend movements by brigade), then select 'Atcommoff', double click destination, select formation, then 'tcofficers'. Don't worry about officers overlapping enemy units because all officers are scripted as 'immortal' in this scenario series. Over the years I've found that the game plays much better with immortal officers plus it improves the enemy AI competition wise.
Suggestion...
Toward the end of this scenario set up your troops to get ready for the next one. The next CSA scenario ('carryover from' this one) will be a 'carryover=3' version, whereas the ending positions for this scenario will be the beginning positions for the next one.
Again, all the test plays were Major Victories. This one proved the best when I got brave enough to advance my artillery brigades into the darkness and toward the fighting. My previous attempt at these movements ended in disaster for my artillery, so, use caution.
So, again, what's the verdict?
Given that these scenarios reflect historically plausible events -- Should General Ewell have reconsidered General Lee's order to "Take the Heights, If Practicable"?
RB