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Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 8:53 am
by RebBugler
GShock wrote:
What is the problem with gui and MP? If 2+ guys are playing with the same 1.01b2 and same mods shouldn't the game work in MP?
Presently, MP does not support anything booted from the mod folder. There is concern that too many people will change their files and make MP crash, blaming the game.

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 8:58 am
by Paladin
RebBugler wrote:
Paladin wrote:
Absolutely awesome....only problem I have is that the artillery ammo types are scrambled in relation to there icons. The GUI is a huge improvement at least for me .I don't have as many usable fingers/hands as most folks ( left hand is permanently screwed up)so your efforts with the GUI makes a huge difference.Wish there was a version that was compatible for use in MP with the vanilla game.

Excellent work RebBuglar........thanks
Thanks, much appreciated. Yes, the gui, I didn't get the last update with the ammo types fixed...I'll get on it and have a fixed version out soon, glad you saw that. You've got a serious reason why the gui should be modable for MP, maybe I can slip those flags in too. B)
AND the bugle calls !!!!!!!

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 9:04 am
by RebBugler
Jubal Early wrote:
The game has really came alive with this mod, Im a flag freak so I love the state flags. The bugle calls are great and brilliantly played and they are very clear compared to the other sounds in the game that are barely audible. Any chance that you will add some more sounds to the mod in the future like muskets, Artillery and marching music RebBugler ? And please do make other scenarios sometime. :)
Thank you Sir, I too must have those flags, gives the Rebs a necessary personality. Brilliant bugling, you're too kind, with my old chops...least I got the notes right, after many retakes. :P
Regarding other sounds, I think you may have the sound bug, musket sounds and the like play fine for me. Stay tuned, we're tracking down that bug. Marching music, hmmm, yeah, could be improved, maybe I can find something to enhance this area. And, scenarios are my main thing, they will happen, unless I croak.

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 9:10 am
by RebBugler
gbs wrote:
Stupid question. The MOD installed easily and activated. I started one of the original scen. and I didn't see the new flags. Are they only in the scenarios that came with the MOD? Also, where is the toolbar? What is a toolbar as it relatesto SOW? Are we talking about a new user interface? I had to leave just after installing but I was able to start the one scenario to take alook. I know the MOD installed because I saw the new scenarios under user scenarios.
The stock scenarios must be copied, renamed, and placed in the mod scenarios folder. Gui is toolbar.

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 10:39 am
by gbs
I have looked in the SOW file on my hard drive and can't locate the stock scenarios. Where might I find those files to copy and rename.

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 10:44 am
by Chamberlain
Hi gbs

They are in the SDK , download link :

http://www.norbsoftdev.com/index.php?op ... 4&id=18671

Chamberlain

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 11:46 am
by RebBugler
Thanks Chamberlain, for your assistance here and your overall support of this 'work in progress'.

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 1:33 pm
by Chamberlain
RebBugler wrote:
Thanks Chamberlain, for your assistance here and your overall support of this 'work in progress'.
Hey RebBugler,

Anytime... I try to help out as much as I can, knowing how busy you guys are !!!!

:)

Chamberlain

Re:Bugles and Flags Version 01

Posted: Sun May 09, 2010 1:36 pm
by CoB4thTEXAS
RebBugler,

Great job, never seen the Texas Brig. boys so happy, very nice, thanks.

Re:Bugles and Flags Version 01

Posted: Mon May 17, 2010 4:52 pm
by RebBugler
Thanks again for all your support guys. Got some updates and maybe more scenarios, depends on time...waiting until the release of the next patch, as some files rely on it. One new scenario for sure: Barksdale, The Longest Charge...and it's tough.

Any suggestions or bug reports, speak now to get them in. Any ideas on what to replace the Zoom with?...I don't ever use it.

mikesla wrote:
This is bloody well terrific...It's like christmas all over again. :)
Jubal Early wrote:
I’ve been waiting for this. Just installed and tried it out. WOW ! Really great job Reb Bugler I love the flags, new Toolbar and bugles it’s just fantastic a really great mod. Much appreciated thanks so much for it.
GShock wrote:
Lol it has already begun!!!! AHAHAHAHAHA Great job!

(will post feedback in the other thread)
Chamberlain wrote:
OUTSTANDING RebBugler !!

Fantastic Job !!

Wow, it took longer to start the game than it did adding this Mod !!!! :) :)
The Splash Screens are incredible !! :)
The Toolbar is definitely cool, I liked it. I just had trouble with the OOB move keys.
The scenarios are a monster, wow, the Rebs are on you in no time and seeing all of those new flags waiving in the air, unbelievable.... !!
The 2 burning buildings really add to the realism !!
Ok, I am out of words, need to catch my breath !!!
Thanks to Norb & the Team creating a fast and easy way to install the Mods !!!

:silly: :woohoo: :)

Chamberlain
Kerflumoxed wrote:
Thanks, Bugler! Love the flags, et.al. Quite a nice addition! Just finished playing a scenario with the new additions and it was great!

J
Old Soldier wrote:
RebBugler wrote:
Stevedrumsdw wrote:
How does one install this? Can we use the mod updater?
Unzip and there's a 'Read Me' file. It's a VERY simple process, thanks to the new mod friendly SOWGB engine.
Downloaded and installed Bugles and Flags earlier today. Installation was easy and the mod is stunning!

Thanks!
Paladin wrote:
Absolutely awesome....only problem I have is that the artillery ammo types are scrambled in relation to there icons. The GUI is a huge improvement at least for me .I don't have as many usable fingers/hands as most folks ( left hand is permanently screwed up)so your efforts with the GUI makes a huge difference.Wish there was a version that was compatible for use in MP with the vanilla game.

Excellent work RebBuglar........thanks
Mowgli wrote:
I am in fact a cretin. I failed to click on the "yellow box" and activate the mod.

This is a truly excellent mod and I thank you for it.
Jubal Early wrote:
The game has really came alive with this mod, Im a flag freak so I love the state flags. The bugle calls are great and brilliantly played and they are very clear compared to the other sounds in the game that are barely audible. Any chance that you will add some more sounds to the mod in the future like muskets, Artillery and marching music RebBugler ? And please do make other scenarios sometime. :)
CoB4thTEXAS wrote:
RebBugler,

Great job, never seen the Texas Brig. boys so happy, very nice, thanks.