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Re: Bugles and Flags v06

Posted: Tue May 31, 2011 2:52 pm
by Mowgli
This is a great mod. Thank you very much. Really like the toolbar also.

10 out of 10

Re: Bugles and Flags v06...Upgrade v7

Posted: Wed Jun 01, 2011 5:46 am
by Jolly
EXCELLENT - been away for a few days, this is great news!
I just love this 'Mod'.

thanks again RB.

Re: Bugles and Flags v06...Upgrade v7

Posted: Wed Jun 01, 2011 7:17 pm
by charlesonmission
Hi there,

I have a couple quick questions (hopefully).

Should the courier method still work? I tried it but General Heth wouldn't move (nor would his men).

I'm assuming the artillery are somehow connected to the brigade. If ones chooses to micro manage them, is there a way to send them forward without having them to stop and fire when an enemy is in range?

Thanks,

Charles

Re: Bugles and Flags v06...Upgrade v7

Posted: Wed Jun 01, 2011 8:17 pm
by RebBugler
Hi there,

I have a couple quick questions (hopefully).

Should the courier method still work? I tried it but General Heth wouldn't move (nor would his men).

I'm assuming the artillery are somehow connected to the brigade. If ones chooses to micro manage them, is there a way to send them forward without having them to stop and fire when an enemy is in range?

Thanks,

Charles
Yes, the courier system should work completely as advertised...I even tested it out before release. :laugh: ...that laugh was for MTG. ;)

The arty are not attached to Heth, his arty brigade is still in route. You have Pegram's arty brigade, as per historic events, and you must move him as a separate unit...he should follow courier commands.

Re: Bugles and Flags v06...Upgrade v7

Posted: Thu Jun 02, 2011 11:04 am
by charlesonmission
I'll try again to get them to move!

Pegram was there on the field, but wasn't an option in the courier screen. Any thoughts on this?

Charles

Re: Bugles and Flags v06...Upgrade v7

Posted: Thu Jun 02, 2011 8:06 pm
by RebBugler
I'll try again to get them to move!

Pegram was there on the field, but wasn't an option in the courier screen. Any thoughts on this?

Charles
Good catch, needed to show Pegram's division commander (Walker) for courier play to work. Done, and tested, link is updated in the GB 3Days in 7 hours thread. Re-download and check it out, any other issues let me know. Thanks :)