Pipe Creek
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Re: Pipe Creek
Following up on Hancock's Round Tops comment, are the vertical/horizontal terrain scales equal? If I remember a discussion that occurred while the game was in development, the distance scale was compressed for the maps, but not the vertical scale, or at least not as much, resulting in a terrain height to distance ratio greater than 1:1.
And on a similar note, aren't the sprites, buildings, trees, etc. over-size for the comparable terrain scale in order to accommodate game play? Then again, at my great advanced age, I may be remembering wrong.
And on a similar note, aren't the sprites, buildings, trees, etc. over-size for the comparable terrain scale in order to accommodate game play? Then again, at my great advanced age, I may be remembering wrong.
You can get farther with a kind word and a gun than you can with a kind word alone.
Re: Pipe Creek
Too much whining for my taste. Whatever happened to "Salute smartly, and charge up the hill"?
B

B
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
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Re: Pipe Creek
Try actually being ordered to charge up a hill, it'll make you respect what our pixelated warriors do for us with (usually) no complaints. :side:Too much whining for my taste. Whatever happened to "Salute smartly, and charge up the hill"?![]()
B
- Little Powell
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Re: Pipe Creek
Correct. The art guys would really have to chime in here because I'm a little out of my element, but the vertical/horizontal scale should indeed be equal. Just look at some of the terrien heights on the Gettysburg maps. Comparing the height of Oak Hill, Cemetery Hill, the Peach Orchard, Houck's Ridge to real pictures, it's pretty much spot on.And on a similar note, aren't the sprites, buildings, trees, etc. over-size for the comparable terrain scale in order to accommodate game play?
Re: Pipe Creek
This is not a complaint, more of a question…..
If the default maps are 2.3 miles wide, doing a simple test of the Pipe Creek Maps, it seems that they are roughly twice that size, which would be 4.6 miles instead of five miles.
What is the correct answer here?
Thanks,
davinci
If the default maps are 2.3 miles wide, doing a simple test of the Pipe Creek Maps, it seems that they are roughly twice that size, which would be 4.6 miles instead of five miles.
What is the correct answer here?
Thanks,
davinci
The only true logic is that, there is no true logic!
Re: Pipe Creek
The base game maps are 2.48 miles per side and are as accurate as we can make them both vertically and horizontally. To check the maps during development I find terrain points that exist on both the game maps and current maps. Then I find the XY locations on the historical maps and calculate the distances between these points. I then measure the distances between the same points using Google Earth. The distances are the same to within a few percent.
-Jim
-Jim
"My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863
Re: Pipe Creek
OK, Thanks for the reply back, I was confused about the actual size of the default maps. I thought that they were 2.3 in size.The base game maps are 2.48 miles per side and are as accurate as we can make them both vertically and horizontally. To check the maps during development I find terrain points that exist on both the game maps and current maps. Then I find the XY locations on the historical maps and calculate the distances between these points. I then measure the distances between the same points using Google Earth. The distances are the same to within a few percent.
-Jim
Not to mention how I was calculating the larger maps to the size of the smaller maps probably wasn’t very scientific, just scrolling the camera and counting to myself.
It always comes out to roughly the smaller maps times two.
davinci
The only true logic is that, there is no true logic!
Re: Pipe Creek
Hi, I was doing the Pipe Creek first two CSA- where is the rest of the army on these battles? I really love the scenes where reenforcements arrive 30 minutes to an hour- that adds a lot of interest to me. That is my favorite part of 3 days in 7 hours is the new arrivals make it real exciting.
- Little Powell
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Re: Pipe Creek
Checkout the Pipe Creek Storyline here: http://www.norbsoftdev.net/index.php?op ... =103#31212Hi, I was doing the Pipe Creek first two CSA- where is the rest of the army on these battles? I really love the scenes where reenforcements arrive 30 minutes to an hour- that adds a lot of interest to me. That is my favorite part of 3 days in 7 hours is the new arrivals make it real exciting.
It explains where the three Corps are located. They are all spread out across each of the three maps, with Longstreet attacking the left portion of the Union line on Map 1, Hill attacking the central portion of the line on map 2, and Ewell attacking the right portion of the line on map 3.
