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Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 2:03 am
by Baldwin
You might wanna take a look at the confederate guns for the scenario. It seems they get kills but have problems with primary targeting both with 'target infantry' and picking your targets manually. It will either give some long yardage above tens of millions of yards or it will say 'no valid targets in weapon range' even if there is some 300 yards or so away. I don't know if its the fort terrain or the guns causing the problem. I can send screenshots if you like.
update: Looks like its the fort, you can't shoot over it, those walls are higher than they look

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Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 3:21 am
by william1993
Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 3:35 am
by Shirkon
On behalf of all generals, I wish to thank Little Powell for the inclusion of privies. I have ridden all the other maps and when nature calls, I have never had benefit of the appropriate facilities. Making due with leaves, getting back up on that saddle can be a tender affair. I do hope they are properly stocked with quality paper and appropriate reading material.
Ya wanna be real careful exactly which leaves ya uses in da woods. My cousin from the city used some glossy three lobed leaves when we was kids (about 1961) and had all kinds of problems with a severe rash. Course, being a country boy myself I tried to warn him, alas ta no avail.
Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 8:25 am
by mb213
Great map. I like the sprites and the over all look of the map. i have attached a couple of screen shots from a sandbox game.
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Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 9:07 am
by Flanyboy
Anyone having the problem of not getting sound?
Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 4:33 pm
by mb213
No, sound works fine.
Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 8:31 pm
by william1993
Try turning on SOW and then checking your sound mixer. Sometimes sound goes off like that and you just have to turn it up again. Sound mixer would be right clicking the litle sound icon down below on taskbar
Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 8:47 pm
by rclark14
Hi, I was wondering about the marshes and water, is there any way to make that look more real when riding through it please?

Re: Secessionville Map - Released
Posted: Mon Jun 18, 2012 10:20 pm
by Little Powell
Hi, I was wondering about the marshes and water, is there any way to make that look more real when riding through it please?

Not sure what you mean. Can you be a little more descriptive?
Re: Secessionville Map - Released
Posted: Tue Jun 19, 2012 1:27 am
by rclark14
yes, when I move through the water the horse dpesn't sink- is there a way to improve on that?
