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Re: BloodBath IV
Posted: Sat May 11, 2013 4:20 pm
by ZapDent
Ok gentlemen pear with me. But how about multiplayer can you use this or any other mods in multiplayer? reason I ask is. Me and my friend both have this mod installed but I cant get it to work in MP.

Re: BloodBath IV
Posted: Sat May 11, 2013 9:12 pm
by RebBugler
With the latest patch, 1.6, playing BloodBath in MP as an additional mod should be possible...
http://www.norbsoftdev.net/forum/techni ... beta-patch
Edit: Just fired up a solo MP game using Bugles and Flags and BloodBath...game played fine using an MP scenario from B&F.
Re: BloodBath IV
Posted: Mon May 13, 2013 6:48 pm
by ZapDent
I am in your debt, sir *salutes*
Re: BloodBath IV
Posted: Mon May 13, 2013 8:48 pm
by KG_Soldier
I use it in GCM games all the time. Works fine.
Re: BloodBath V
Posted: Tue Jul 15, 2014 10:44 am
by RebBugler
Upgraded to Version V, 4K Packed now, see first post...
Re: BloodBath V
Posted: Tue Jul 15, 2014 2:31 pm
by Chamberlain
Upgraded to Version V, 4K Packed now, see first post...
Hey
Reb,
You are the man !!!
Love this mod !!
Glad you chose to update it !
:cheer: :cheer:
Chamberlain
Re: BloodBath V
Posted: Tue Jul 15, 2014 2:50 pm
by Chamberlain
Hey
Reb,
See the picture below. There were a couple of anomalies of the dead ....
But while overlooking the carnage, you will see some guys charging with only half a body, no legs...
Charging with no head...
The attachment Bloodbath1.jpg is no longer available
Chamberlain
Re: BloodBath V
Posted: Tue Jul 15, 2014 7:01 pm
by RebBugler
Thanks John,
Oops, I got ahead of myself, BloodBath is presently clashing with the TC2M Sprites Test mod. This issue is already fixed, just haven't got it uploaded yet.
Re: BloodBath V
Posted: Thu Jul 24, 2014 8:38 am
by RebBugler
Upgrade to VI...first post.
Well, it's been over two years since I did an upgrade, and now here's two in less than two weeks.
Is it a packing frenzy :woohoo: , or is it Alzheimers? :unsure:
BloodBath VI
Posted: Sun Jun 06, 2021 7:38 pm
by RebBugler
Due to some recent interest I've bumped up this 'almost a decade old' mod. No changes, just reflections, plus making it easier to find.
