Jim has that "Designer" thing next to his name. He knows the spacing.
B
Born , a word to the wise , don’t take anything that I say the wrong way, there is nothing to mod at the moment so I am exercising my right to spam .
I could be using my time wisely, such as trying to figure out why my courier message no longer works, but that just too much thinking, spamming requires absolutely no thinking.
davinci
The only true logic is that, there is no true logic!
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
Goes great with eggs! Oh oh........Macaroni 'n Cheese too! :cheer:
Monty Python - Spam, Spam, Spam, wonderful Spam!
Hey , both of you guys are fairly close being on or near the West Coast , is it any way possible that you can meet up, put some Macaroni ‘n Cheese in your pockets, and tell me how many cans of Spam you can line up for five miles?
Thanks,
davinci
The only true logic is that, there is no true logic!
Hey , both of you guys are fairly close being on or near the West Coast , is it any way possible that you can meet up, put some Macaroni ‘n Cheese in your pockets, and tell me how many cans of Spam you can line up for five miles?
THAT made me laugh out loud.
B
Last edited by born2see on Sun Sep 04, 2011 8:14 pm, edited 1 time in total.
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
Hey , both of you guys are fairly close being on or near the West Coast , is it any way possible that you can meet up, put some Macaroni ‘n Cheese in your pockets, and tell me how many cans of Spam you can line up for five miles?
THAT made me laugh out loud.
B
:laugh: :laugh:
'The path that is not seen, nor hidden, should always be flanked'
All the drill manuals in the universe across all the ages of war not withstanding, in the field your top sergeants had to find a tool to measure distance between the soldiers for the most effective use of each era's weapons. More likely than not, you'll find either a step or a pace or - modern drill technique - one arm's interval or double arms' interval being used on the parade field. I suspect something similar was used in the Civil War. Also, I think that most units in march column would be in a column of fours, so a 500-man regiment would be 125 men deep, 1,000-man regiment 250 men deep. Using the modern drill technique: "Dress right and cover down; 40 inches all around", which employs a single-arm interval to each side and then a facing movement and repeat to get that spacing between the ranks, would give a depth of around 830 feet, ignoring the extra five paces between platoons and ten between companies as well as the 'depth' of the company guidon and drummer and the regimental color guard. So, my ignorant of the academic references (but lots of time drilling and marching troops) would lead me to believe that the depth of a 500-man regiment, in column of fours with any mounted officers alongside the marching troops, would extend somewhere in the vicinity of 1,100 feet. Marching cross-country, you're going to have an expansion and contraction of the column caused by terrain, even in route step, so pick a number you like for that.
Last edited by A.S. Johnston on Mon Sep 05, 2011 6:49 pm, edited 1 time in total.
Yes, I would agree that the most efficient means of separating the men from close proximity would have been a dress-right, a arm length apart from each other. (i.e…somehow I remember that as dress-right-dress , but that was thirty years ago.)
With the game being extremely moddable, I was going to adjust the Infantry spacing so that I had the exact same amount of men standing in a five-mile-line, as you would have in real life.
This is the confusing part, as least for me, do I scale the game to fit 11,733 men into this space, or do I adjust the line to fit 11,733 \ 4 men into this space?
Considering that each of my default regiments have 500 men assigned to them, represented by 125 sprites, equals four men per sprite.
So, the question that I still don’t know the answer to is “does the game-engine base the ground-scale on individual sprites, or a single man!
After that, everything became pretty blurred, so I just gave up on this question!
davinci
The only true logic is that, there is no true logic!
Good info there Johnson, thought that might end this thread that made brother fight against brother.
Ah, Davinci, I now know what this thread is about. The map is scaled for SR4, stock ratio. So, for example, for SR1 play to be accurately scaled, it would require a 4X map. Are we through here now...finally...done? :woohoo:
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This is the confusing part, as least for me, do I scale the game to fit 11,733 men into this space, or do I adjust the line to fit 11,733 \ 4 men into this space?
Yes. For a double line of men it will take 11,734 of them to fill a 5 mile gap. Since 4 men = 1 sprite
we get: 11,734 men/5 miles / 4 men/sprite = 2933 sprites/5 miles.
For these kind of calculations, it is always a good idea to write down the units the numbers actually represent. That way the person can see what is cancelling out and what is left over. If the wrong units are left over, the answer will also be wrong.
I can make this march and I will make Georgia howl.