Re: MP Game Stability
Posted: Mon Mar 05, 2012 1:11 am
That portrait error I believe was my fault in that I released some files in a beta release that required additional support. I have since removed those files and you should no longer get that error.
I'm not sure how to explain this any better. We ship certain files with our releases. Rarely someone will have a bad download and those files will be wrong, this would cause a mismatch error. More likely a mod is installed that overwrites our files and that can cause these issues. This is the fallout that happens when you allow so much modding of your game. We create our own headaches by allowing people to mess with the game files. If the modder knows how everything interacts, it's possible to play with modded files, but there's a big list of files that cannot be modded in MP play and sometimes the rules are broken and mismatches happen.
Sometimes the files are overwritten by the mod and sometimes it's just enabling the mod that causes the problems. You really have to be careful of what you install. When you install a new mod, you should look in your log and make sure that there are no errors. Also try MP play and make sure there are no log errors there.
In the case of OOBs, they are hard to create properly. There are a lot of rules. So when you first run them, check your logs. The game is written to try and recover and not crash. But it does give out lots of warnings if things are not 100% right. In these cases, something that would work in Single player could cause problems in MP play. I highly recommend that you only play MP with a warning and error free log. Although you may be able to play initially, it could cause problems in the future.
I'm not sure how to explain this any better. We ship certain files with our releases. Rarely someone will have a bad download and those files will be wrong, this would cause a mismatch error. More likely a mod is installed that overwrites our files and that can cause these issues. This is the fallout that happens when you allow so much modding of your game. We create our own headaches by allowing people to mess with the game files. If the modder knows how everything interacts, it's possible to play with modded files, but there's a big list of files that cannot be modded in MP play and sometimes the rules are broken and mismatches happen.
Sometimes the files are overwritten by the mod and sometimes it's just enabling the mod that causes the problems. You really have to be careful of what you install. When you install a new mod, you should look in your log and make sure that there are no errors. Also try MP play and make sure there are no log errors there.
In the case of OOBs, they are hard to create properly. There are a lot of rules. So when you first run them, check your logs. The game is written to try and recover and not crash. But it does give out lots of warnings if things are not 100% right. In these cases, something that would work in Single player could cause problems in MP play. I highly recommend that you only play MP with a warning and error free log. Although you may be able to play initially, it could cause problems in the future.